Of coarse the USB stick is not mac formated...
I have no clue why this is happening...

I normally work from a WD 1TB USB drive, but this 64GB is a Kingston Data Traveler 2.0 with a MBR partition map, and is very handy

anyone can help ?
Thanks
Klaus
Moderator: James Steele
I don't think there's anything at all wrong with formatting a stick as Mac OS Extended is there? Why wouldn't you if you're working with Mac files?Klaus wrote:I've let it untouched as factory...
Name : 64KINGSTON
Format : MS-DOS FAT32
Partition map : MBR (Master Boot Record)
There is no 'ignore ownership' in the get info window...
???
Should I erase with a Mac ?
I think formating a stick as HFS is not recommended / working... ?
Thanks
Klaus
Opening and playing the 19 tracks from the USB stick fineJames Steele wrote:Maybe it's a language issue, you say "file not saved" when you OPEN from a USB stick. Is this error happening when you open the project, or it opens fine, but when you try to SAVE it, it doesn't work? Are you trying to save directly to the USB stick? Certainly you're not running the project directly off the stick as that's not very fast. So if you copy the project on to your hard drive and then open it, it doesn't work?
It's not very clear exactly in what part of the process the error happens. I would think you'd copy a project onto your hard drive, then work on it, and then when done copy it back to the stick. Again... confused.
Is this a recent thing? After using Windows formatted drives for various purposes over the years without problems, I've started seeing the problem Klaus reported in the year or so. As you say, something other than NTFS has to be used.NazRat wrote:If the USB thumb drive is formatted Windows NTFS, unless you have additional software installed on your Mac, it is Read Only. I've been formatting session thumb and external hard drives to ExFat with no problems. ExFat formatting is an option on both the Mac and PC if you're looking for cross platform compatibility without investing in additional software.
Not sure, but I know that often write times to USB sticks are much slower than reading. Working directly from a USB stick seems intuitively like a bad idea to me. Why not just copy the project to your hard drive, work on it there, and when you're finished, copy back to the USB stick?Klaus wrote:Opening and playing the 19 tracks from the USB stick fineJames Steele wrote:Maybe it's a language issue, you say "file not saved" when you OPEN from a USB stick. Is this error happening when you open the project, or it opens fine, but when you try to SAVE it, it doesn't work? Are you trying to save directly to the USB stick? Certainly you're not running the project directly off the stick as that's not very fast. So if you copy the project on to your hard drive and then open it, it doesn't work?
It's not very clear exactly in what part of the process the error happens. I would think you'd copy a project onto your hard drive, then work on it, and then when done copy it back to the stick. Again... confused.
After a while, autosave pops up the error....not saved blablabla...
Also saving before autosave launches - isn't possible, error pops up too
For working really I copy the project onto my drives of coarse
I just don't get it why it plays fine but can't be saved in this case
Klaus
Zip the file first (right-click and Archive on a Mac). This keeps permissions and headers intact. Un-zipping on the other machine allows the system to assign privileges correctly.James Steele wrote: Not sure, but I know that often write times to USB sticks are much slower than reading. Working directly from a USB stick seems intuitively like a bad idea to me. Why not just copy the project to your hard drive, work on it there, and when you're finished, copy back to the USB stick?