zed wrote:I'm not buying this argument. With the speed of our computers and video cards these days the tiniest fraction of a fraction longer it might take to load an image with more colours is extremely negligible, I would think. For these portions of the DP interface which are PNG images, I would hardly think that there is any humanly noticeable difference in loading a 3D image versus a 1 or 2 colour image... and even more so once the image is loaded. Snappier? I don't believe it.tommymandel wrote:bOing - I think that motu's trying to answer our prayers for more 'snappier' performance by lightening the video load, with the 2D retrocity...
I've noted it before, 3d is on the web, which means if it can work with the myriad of connection speeds on the internets, modern computer busses have no problem with it. So 3d is not the cause of the performance problems with DP.
The CPU hits are going to be caused by factors such as data crunching, file sizes, drive sizes, those sorts of things. But the biggest factor was most likely old code that carried over from the OS9 to OSX conversion, then from the PPC to Intel conversion.