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Re: Play Cursor back to the original position ?

Posted: Fri Feb 11, 2022 7:35 am
by Maxxy
Yes you can use Memory Cycle using F1 to set the current wiper position as the Memory Start … and then use Keyboard numbers 7, 8, 9 and - to turn on/off the Cycle Memory (7)…to turn on/off the Memory Rewind (8) …. turn on/off the Memory Stop (9) which is set with F2 at wiper position….. or loop the memory Cycle (-) It does take a bit of getting used to…. just think of 7 as a master memory toggle and then use the 8, 9, and - keys

But if you’re simply wanting to playback from a position of your choosing at any time … and you’re not making any further edit selections… you can bypass the Memory system by using Play from Selection Start

In Commands you can make your own key for Play from Selection Start.. I have set Q as my key. Then if you make an insert selection with the crosshair in the lower third of an audio waveform display… or by making an Insert point in either a MIDI or audio track (hold the I key).. you can then play from that position very quickly… without affecting your Memory settings at all!

An insert point is actually a Selection! ( : It’s a cool trick I learned here a while back…

Here: viewtopic.php?p=574465#p574465

HTH

Re: Play Cursor back to the original position ?

Posted: Fri Feb 11, 2022 9:55 am
by frankf
This works if you make a selection. Th OP was talking about jumping pack to previous cursor start point in the timeline w no selection made or if you want to move the cursor to its previous start point in the time which doesn’t coincide with a selection start


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Re: Play Cursor back to the original position ?

Posted: Fri Feb 11, 2022 12:19 pm
by CharlzS
stubbsonic wrote: Wed Feb 02, 2022 1:18 pm
CharlzS wrote: Wed Feb 02, 2022 10:20 am If you set the start memory time with F1 and then use the commands go to memory start (ctrl-opt-C) and play from memory start (ctrl-opt-spacebar) it doesn't matter if memory cycle is on or off. You can reprogram those to be one key. I have them set for F11 and F12. Just another option.
It does matter, when the end of the cycle is reached it loops back. I don't want that. So an additional step of setting the end to some high number is required.
Unfortunately when setting the start time it automatically engages memory cycle which you then have to turn off if an end time has also been set. There is an item in the dropdown menu for Start and Stop times called 'Set Start to Counter'. For whatever reason, you cannot assign this to a command. It does not engage any other memory options when selected. So headed for the suggestion box - either get rid of or give option for engaging memory cycle when hitting F1 or allow us to assign a key to 'Set Start to Counter'.

Re: Play Cursor back to the original position ?

Posted: Fri Feb 11, 2022 12:36 pm
by Maxxy
Hi Frank

Yes you’re right.

Responders to this post have explained, essentially, that DP has alternative method(s) for getting back to the last wiper start position…using Memory Cycle….

But that does not work exactly in the way he hopes for…..He says that LP’s functionality is what he is hoping DP can do… It is a nice feature… And the short answer is that No.. DP doesn’t do that …unfortunately

I was thinking though that, if he isn’t making selections to edit, the Play from Selection command assigned key allows you to hit that key as fast as you want … and have the sequence wiper play immediately from the same position over and over … all the while retaining your Memory settings which can be played separately from the Memory and Spacebar.

I think it’s really handy to make an insert (or time range) selection in any track and have the entire sequence simply play from there… without regard for the Memory ...and without regard for the Selection End

You basically have two instant start points… one selected and retained in the Memory…. and the other from wherever you make a range or insert selection in any track

It’s actually a breeze to control the wiper position without having to go up to the wiper and double click or do the dot trick… or keep hitting F1 after putting the wiper in the right spot

Anyway, although it’s not a perfect answer, I hope this idea might prove useful

I agree that it’d be great if DP had the Return to Last Wiper Position option

Best to all

Re: Play Cursor back to the original position ?

Posted: Mon Feb 14, 2022 8:31 am
by frankf
It’s great that DP presents several ways to accomplish this. As I mentioned in my first post, I’ve been doing things as I described for so long it’s second nature. Now that I think of it, the “dot trick” then I use all the time to move the cursor to a bar and then set memory start.

How would your command work with the cursor? Would a new start point be set every time you stop the Transport? How would the command work when playing or recording as the cursor is constantly changing location? Where would the command “send” you? I’d be interested in thoughts on this.


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Re: Play Cursor back to the original position ?

Posted: Mon Feb 14, 2022 8:38 am
by plaukiu
stubbsonic wrote: Wed Feb 02, 2022 1:18 pm
CharlzS wrote: Wed Feb 02, 2022 10:20 am If you set the start memory time with F1 and then use the commands go to memory start (ctrl-opt-C) and play from memory start (ctrl-opt-spacebar) it doesn't matter if memory cycle is on or off. You can reprogram those to be one key. I have them set for F11 and F12. Just another option.
It does matter, when the end of the cycle is reached it loops back. I don't want that. So an additional step of setting the end to some high number is required.
set both memory start and end to the same place.

Re: Play Cursor back to the original position ?

Posted: Mon Feb 14, 2022 11:30 pm
by stubbsonic
frankf wrote: Mon Feb 14, 2022 8:31 am How would your command work with the cursor? Would a new start point be set every time you stop the Transport? How would the command work when playing or recording as the cursor is constantly changing location? Where would the command “send” you? I’d be interested in thoughts on this.
First, we're talking about the wiper/counter, not the cursor, but I knew what you meant.

The new start point is where the wiper was when you last hit play.

You hit play staring from 4|2|000 you play for a while, any amount of bars. You hit stop. You execute the return to last start and it goes to 4|2|000. When you're done with that spot, you cue up a new location and hit play, it remembers that new spot now.

I rarely use the memory stuff, and use the "dot trick" or CONTROL-OPTION-PERIOD or CONTROL-OPTION-COMMA to jump in measures.

Re: Play Cursor back to the original position ?

Posted: Tue Feb 15, 2022 12:32 am
by plaukiu
stubbsonic wrote: Mon Feb 14, 2022 11:30 pm
frankf wrote: Mon Feb 14, 2022 8:31 am How would your command work with the cursor? Would a new start point be set every time you stop the Transport? How would the command work when playing or recording as the cursor is constantly changing location? Where would the command “send” you? I’d be interested in thoughts on this.
First, we're talking about the wiper/counter, not the cursor, but I knew what you meant.

The new start point is where the wiper was when you last hit play.

You hit play staring from 4|2|000 you play for a while, any amount of bars. You hit stop. You execute the return to last start and it goes to 4|2|000. When you're done with that spot, you cue up a new location and hit play, it remembers that new spot now.

I rarely use the memory stuff, and use the "dot trick" or CONTROL-OPTION-PERIOD or CONTROL-OPTION-COMMA to jump in measures.
plaukiu wrote: Mon Feb 14, 2022 8:38 am
stubbsonic wrote: Wed Feb 02, 2022 1:18 pm
CharlzS wrote: Wed Feb 02, 2022 10:20 am If you set the start memory time with F1 and then use the commands go to memory start (ctrl-opt-C) and play from memory start (ctrl-opt-spacebar) it doesn't matter if memory cycle is on or off. You can reprogram those to be one key. I have them set for F11 and F12. Just another option.
It does matter, when the end of the cycle is reached it loops back. I don't want that. So an additional step of setting the end to some high number is required.
set both memory start and end to the same place.
it does exactly that.

Re: Play Cursor back to the original position ?

Posted: Tue Feb 15, 2022 6:31 am
by frankf
Stubbsonic, thanks for the cursor/wiper correction. I assume you are talking about a new key command for this return to last start feature? Not sure if I would use it but I can see it could be useful to some ( to you obviously).

A bit OT but try the “dot trick” to locate wiper/playback start to a specific location. Hit the period key on the numeric keypad then type the measure/bar/beat (also on the numeric keypad) to which you wish to locate. It’s fast. This technique works with whatever time format you’ve chosen. For example, I use it with time code location when I’m spotting film cues (setting markers) starts and ends provided to me by editors.

Also, until you get your return to last start/stop command you could drop a marker where you start and subsequently use the DP commands to locate to markers. Keyboard Maestro or another macro utility can help simplify doing this.
Frank


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Re: Play Cursor back to the original position ?

Posted: Tue Feb 15, 2022 9:59 am
by stubbsonic
frankf wrote: Tue Feb 15, 2022 6:31 am A bit OT but try the “dot trick” to locate wiper/playback start to a specific location. Hit the period key on the numeric keypad then type the measure/bar/beat (also on the numeric keypad) to which you wish to locate. It’s fast. This technique works with whatever time format you’ve chosen. For example, I use it with time code location when I’m spotting film cues (setting markers) starts and ends provided to me by editors.
The dot trick is what I use most.

Re: Play Cursor back to the original position ?

Posted: Tue Feb 15, 2022 11:00 am
by Maxxy
Hi Frank

This tip is thanks to bleach30 … I think he says it all here:

viewtopic.php?p=574465#p574465

It really is a great tip for easily and efficiently controlling the wiper playback position … in the SE, TO, MIDI editor windows.

Try it… I’m confident it will put a smile on your face ( : No double clicking or searching for the wiper handle….Just one cursor (or insert) click with the mouse and one key click on the keyboard …. Plays from there…..elegant ( :

bleach30 has spoken about it before (and I have waxed lyrical) … see:

viewtopic.php?f=26&t=64623

viewtopic.php?f=26&t=62877

No it’s not exactly what the OP was asking for… but yes… it is an alternative to the F1 and dot trick methods for navigating the wiper in DP …. I’m grateful for finding out about it here

Cheers to all

Re: Play Cursor back to the original position ?

Posted: Tue Feb 15, 2022 11:45 am
by frankf
Indeed, that thread!


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Re: Play Cursor back to the original position ?

Posted: Mon Mar 07, 2022 7:53 am
by RodneySauer
CharlzS wrote: Fri Feb 11, 2022 12:19 pm Unfortunately when setting the start time it automatically engages memory cycle which you then have to turn off if an end time has also been set.
If you've got the "Auto Rewind" button toggled (the far-left icon), then setting the start time does NOT turn on memory cycle.

I leave Auto Rewind on. Then I press keypad 7 to set a new memory start time (no need to set an end time). When I want to stop recording or playback, I press space-bar and the wiper returns to that spot.

When I'm recording myself, this is excellent for making a number of runs at a tricky passage until I get a take I like, using a minimum amount of button presses.

Re: Play Cursor back to the original position ?

Posted: Mon Mar 07, 2022 9:02 am
by stubbsonic
RodneySauer wrote: Mon Mar 07, 2022 7:53 am
CharlzS wrote: Fri Feb 11, 2022 12:19 pm Unfortunately when setting the start time it automatically engages memory cycle which you then have to turn off if an end time has also been set.
If you've got the "Auto Rewind" button toggled (the far-left icon), then setting the start time does NOT turn on memory cycle.

I leave Auto Rewind on. Then I press keypad 7 to set a new memory start time (no need to set an end time). When I want to stop recording or playback, I press space-bar and the wiper returns to that spot.

When I'm recording myself, this is excellent for making a number of runs at a tricky passage until I get a take I like, using a minimum amount of button presses.
That's good to know. However, I don't even want Auto Rewind on.

I think we agree there are some reasonable workarounds. But the validity of the OP's request remains. One command to return the wiper to its last playback/record-start location. Easy. Just like RTZ, RTLL (return to last location)