DP6.02 continuously triggers notes in Sampletank2.x
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This forum is for seeking solutions to technical problems involving Digital Performer and/or plug-ins on MacOS, as well as feature requests, criticisms, comparison to other DAWs.
This forum is for seeking solutions to technical problems involving Digital Performer and/or plug-ins on MacOS, as well as feature requests, criticisms, comparison to other DAWs.
- Kellog
- Posts: 305
- Joined: Sat Nov 13, 2004 10:01 pm
- Primary DAW OS: MacOS
- Location: Black Mountain, NC
Re: DP6.02 continuously triggers notes in Sampletank2.x
Hey guys great post. I am getting really unusable errors in a dp5.13 chunk that I imported into 6.02. I even added 2 empty measures at the beginning and will still get sounds firing in sonic synth2 and stylus rmx in the blank measures! I'm gonna go try the 'run all in realtime' and see if that fixes it. QUESTION- will all plugs in realtime tax the 'puter harder? thanks, Kelly
Mac mini (2018) 3.2 Ghz 6 Core Intel Core i7 w/64 GB ram, OSX Catalina 10.15.7, DP 10.13, UAD Apollo Quad, Komplete 13 Ultimate, Superior Drummer 3, EZ Keys, EZ Bass, EZ Mix 2, Stylus RMX 1.7f, Avid Eleven Rack.
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Re: DP6.02 continuously triggers notes in Sampletank2.x
Unfortunately, it will. The good news, as I stated in a previous post, is that this glitch with the IK plugs only seems to happen with projects initiated in 5.1.3, and only during the composition phase, so you can still switch over to "pre-render" to actually lay off the VI output to audio without experiencing the glitch, so long as you don't mess around in different times in the project while doing so. If you start a project with IK plugs in DP 6, you won't get the hanging notes at all in pre-render mode, as far as I can tell.KELLOG wrote:Hey guys great post. I am getting really unusable errors in a dp5.13 chunk that I imported into 6.02. I even added 2 empty measures at the beginning and will still get sounds firing in sonic synth2 and stylus rmx in the blank measures! I'm gonna go try the 'run all in realtime' and see if that fixes it. QUESTION- will all plugs in realtime tax the 'puter harder? thanks, Kelly
Mid- 2012 MacBook Pro Quad-core i7 2.7 GHz/16 GB RAM/2 TB SSD (primary)/1 TB 7200 rpm HDD (secondary) • OS X 10.14.6 • DP 11.1 • Pro Tools 12.8.1 • Acoustica Pro 7.4.0 • Avid MBox Pro 3G • Korg K61 • IMDb Page
Re: DP6.02 continuously triggers notes in Sampletank2.x
Just curious--
For those running Leopard, have you done the Audio Units Compatibility update 1.0 from IK? It was "intended" for some Logic issue, but things seem to be okay now even in DP.
For those running Leopard, have you done the Audio Units Compatibility update 1.0 from IK? It was "intended" for some Logic issue, but things seem to be okay now even in DP.
6,1 MacPro, 96GB RAM, macOS Monterey 12.7.6, DP 11.33
Re: DP6.02 continuously triggers notes in Sampletank2.x
actually thats not true. i created a project from scratch in DP6.02 yesterday to try to narrow down the problem, before i posted here. it was a simple 8 measure 4-track MIDI only sequence, with all 4 tracks feeding ST2x. the problem does indeed occur on DP6 initiated projects, not just 5.1.3. but the work-around does indeed clean things up.Armageddon wrote:Unfortunately, it will. The good news, as I stated in a previous post, is that this glitch with the IK plugs only seems to happen with projects initiated in 5.1.3, and only during the composition phase, so you can still switch over to "pre-render" to actually lay off the VI output to audio without experiencing the glitch, so long as you don't mess around in different times in the project while doing so. If you start a project with IK plugs in DP 6, you won't get the hanging notes at all in pre-render mode, as far as I can tell.KELLOG wrote:Hey guys great post. I am getting really unusable errors in a dp5.13 chunk that I imported into 6.02. I even added 2 empty measures at the beginning and will still get sounds firing in sonic synth2 and stylus rmx in the blank measures! I'm gonna go try the 'run all in realtime' and see if that fixes it. QUESTION- will all plugs in realtime tax the 'puter harder? thanks, Kelly
The Arsenal: MacPro 6core 3.5 (2013), MacBook Pro 2.8 (2014), DP 8.07, MTPAVUSB, 828mkII, Ultalite mk3, Micro lite, various hardware and virtual instruments.
- Kellog
- Posts: 305
- Joined: Sat Nov 13, 2004 10:01 pm
- Primary DAW OS: MacOS
- Location: Black Mountain, NC
Re: DP6.02 continuously triggers notes in Sampletank2.x
I did have success with always run in realtime on my 5.13 chunk imported into 6.02. It's all good, there was more cpu hit. But I can work with it. I've had no problem with a sequence started from scratch in 6.02, VI's and audio all smooth. Feeling very good about 6.02. Thanks for the helpful tips!
Mac mini (2018) 3.2 Ghz 6 Core Intel Core i7 w/64 GB ram, OSX Catalina 10.15.7, DP 10.13, UAD Apollo Quad, Komplete 13 Ultimate, Superior Drummer 3, EZ Keys, EZ Bass, EZ Mix 2, Stylus RMX 1.7f, Avid Eleven Rack.
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Re: DP6.02 continuously triggers notes in Sampletank2.x
This is gonna sound weird, but were you trying to set up a new project in 6.02 to import your MIDI tracks from the 5.1.3 project and replicate your VI setup, etc.? That doesn't work, either. I have no idea why. That was the first thing I tried when my 5.1.3 import didn't work: start a new project in 6.01 and import just the MIDI tracks from my 5.1.3 project. For whatever crazy reason, you will experience the exact same problems that you'd have had if you'd just opened the 5.1.3 project in 6. If you start a brand new project in 6 and create all new MIDI tracks with your IK plugs, you shouldn't have that problem with pre-render. It's just some insane weirdness with importing anything over from 5.1.3, even just MIDI 1 tracks.jotff wrote:actually thats not true. i created a project from scratch in DP6.02 yesterday to try to narrow down the problem, before i posted here. it was a simple 8 measure 4-track MIDI only sequence, with all 4 tracks feeding ST2x. the problem does indeed occur on DP6 initiated projects, not just 5.1.3. but the work-around does indeed clean things up.
Mid- 2012 MacBook Pro Quad-core i7 2.7 GHz/16 GB RAM/2 TB SSD (primary)/1 TB 7200 rpm HDD (secondary) • OS X 10.14.6 • DP 11.1 • Pro Tools 12.8.1 • Acoustica Pro 7.4.0 • Avid MBox Pro 3G • Korg K61 • IMDb Page
Re: DP6.02 continuously triggers notes in Sampletank2.x
nope, i was purely creating a simple 6.02 sequence from scratch for the sole purpose of trying to figure out why it wasnt working. the tracks were not imported from 5.13, but were created new and on the fly inside 6.02; the presets for the 4 channels of ST2x were chosen inside 6.02. there was no load, transfer, import, whisper, hint, or rumor of 5.13 anywhere in this new project. it's funny, the hanging didnt start right away with this brand new 6.02 sequence - it took a few stops and starts and it fooled me because i thought "ok, it was a 5.13 project thing". but after about 2 minutes or so of stopping and starting the sequence, the problem surfaced like before and the hanging was non-stop as long as the sequence was playing, and the only way to get rid of it was to close the project and reopen it. but once you did that and selected PLAY, the hanging returned. so it's not just a "5.13 project inside 6.02" problem. but, at least for me, it does seem to be confined to a IK/DP6x/pre-render issue.Armageddon wrote:This is gonna sound weird, but were you trying to set up a new project in 6.02 to import your MIDI tracks from the 5.1.3 project and replicate your VI setup, etc.? That doesn't work, either. I have no idea why. That was the first thing I tried when my 5.1.3 import didn't work: start a new project in 6.01 and import just the MIDI tracks from my 5.1.3 project. For whatever crazy reason, you will experience the exact same problems that you'd have had if you'd just opened the 5.1.3 project in 6. If you start a brand new project in 6 and create all new MIDI tracks with your IK plugs, you shouldn't have that problem with pre-render. It's just some insane weirdness with importing anything over from 5.1.3, even just MIDI 1 tracks.jotff wrote:actually thats not true. i created a project from scratch in DP6.02 yesterday to try to narrow down the problem, before i posted here. it was a simple 8 measure 4-track MIDI only sequence, with all 4 tracks feeding ST2x. the problem does indeed occur on DP6 initiated projects, not just 5.1.3. but the work-around does indeed clean things up.
The Arsenal: MacPro 6core 3.5 (2013), MacBook Pro 2.8 (2014), DP 8.07, MTPAVUSB, 828mkII, Ultalite mk3, Micro lite, various hardware and virtual instruments.
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- Posts: 1885
- Joined: Mon Oct 13, 2008 1:55 am
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Re: DP6.02 continuously triggers notes in Sampletank2.x
That is strange -- SampleTank/Philharmonik/Sonik Synth 2 seem to be working okay for me (and others, apparently) in a 6-initiated project -- however, you can still probably get away with setting everything to "run in real time" and setting your project's sample rate and bit rate down to 44.1/16-bit while you compose your MIDI tracks, then switching up to pre render and your preferred sample and bit rates when it comes time to lay off the audio. Might save you some processing power. I'm hoping they do some serious work on the pre-render situation in the next update, because this seems to be the crux of a lot of problems.jotff wrote:nope, i was purely creating a simple 6.02 sequence from scratch for the sole purpose of trying to figure out why it wasnt working. the tracks were not imported from 5.13, but were created new and on the fly inside 6.02; the presets for the 4 channels of ST2x were chosen inside 6.02. there was no load, transfer, import, whisper, hint, or rumor of 5.13 anywhere in this new project. it's funny, the hanging didnt start right away with this brand new 6.02 sequence - it took a few stops and starts and it fooled me because i thought "ok, it was a 5.13 project thing". but after about 2 minutes or so of stopping and starting the sequence, the problem surfaced like before and the hanging was non-stop as long as the sequence was playing, and the only way to get rid of it was to close the project and reopen it. but once you did that and selected PLAY, the hanging returned. so it's not just a "5.13 project inside 6.02" problem. but, at least for me, it does seem to be confined to a IK/DP6x/pre-render issue.
I remember when 6 was first announced, MOTU had mentioned that pre-rendering would be available for "third party plug-ins that supported it". This was later dropped (and I have yet to load a plug or VI in DP 6 that claimed pre-rendering would not be supported, so ...), though I wonder if the issue, that DP's pre-rendering just isn't capable for some plug-ins and VIs, isn't still present.
(Forgot to specify who I was talking to with this part in the original post) Frodo, I'm not sure what IK 1.0 is -- do you mean "SampleTank 2.5.2"? I actually went looking through the IK updates in my user area last night looking for it and all I saw were the regular updates, like SampleTank 2.5.2, Philharmonik 1.1 and Sonik Synth 2.4, and a blurb that said all IK VIs were AU/Intel compliant. I don't think there was any Logic-specific update, though I could be wrong.
Last edited by Armageddon on Thu Feb 12, 2009 9:15 pm, edited 2 times in total.
Mid- 2012 MacBook Pro Quad-core i7 2.7 GHz/16 GB RAM/2 TB SSD (primary)/1 TB 7200 rpm HDD (secondary) • OS X 10.14.6 • DP 11.1 • Pro Tools 12.8.1 • Acoustica Pro 7.4.0 • Avid MBox Pro 3G • Korg K61 • IMDb Page
Re: DP6.02 continuously triggers notes in Sampletank2.x
yeah i'm not sure what that IK 1.0 thing is. theres no reference to it in my user area either.Armageddon wrote:jotff wrote: I'm not sure what IK 1.0 is -- do you mean "SampleTank 2.5.2"? I actually went looking through the IK updates in my user area last night looking for it and all I saw were the regular updates, like SampleTank 2.5.2, Philharmonik 1.1 and Sonik Synth 2.4, and a blurb that said all IK VIs were AU/Intel compliant. I don't think there was any Logic-specific update, though I could be wrong.
The Arsenal: MacPro 6core 3.5 (2013), MacBook Pro 2.8 (2014), DP 8.07, MTPAVUSB, 828mkII, Ultalite mk3, Micro lite, various hardware and virtual instruments.