Question about DP6

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José Herring
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Question about DP6

Post by José Herring »

Hello,

I haven't used DP since 3.1.1. But, at NAMM I got a preview of DP6 and it looks good. Definitely going to be picking up a Mac Pro and at that time I'm considering upgrading my 3.1.1 license to DP6.

For those who may know I was wondering a few things:

1) DP finally gets track resizing but during the demonstration it was kind of a one button adjust all the tracks at the same time thing. Is it possible in DP6 to adjust track sizes individually?

2) Is the included convolution engine true stereo? That is stereo IR's for each channel (l,r).

3) Been using Cubase lately. Cubase has a cool feature where the audio track is referenced and when I slice and dice an audio file it only creates a "clip" which is a reference file marker but the original file remains untouched. Does DP still render and audio file for each edit made?


3) Also there was this annoying thing in DP 3.1.1. If I copy and pasted the same audio file then wanted to make changes to 1 of the copies the changes would affect every single copy. Is that still happening?

best,

Jose
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Mr_Clifford
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Re: Question about DP6

Post by Mr_Clifford »

José Herring wrote:Hello,

I haven't used DP since 3.1.1. But, at NAMM I got a preview of DP6 and it looks good. Definitely going to be picking up a Mac Pro and at that time I'm considering upgrading my 3.1.1 license to DP6.

For those who may know I was wondering a few things:

1) DP finally gets track resizing but during the demonstration it was kind of a one button adjust all the tracks at the same time thing. Is it possible in DP6 to adjust track sizes individually?
Yes, definitely in the sequence editor. Not sure about the tracks overview - possibly not really what that window is designed for.
2) Is the included convolution engine true stereo? That is stereo IR's for each channel (l,r).
Not quite sure what you mean by 'true stereo' convolution. I'm sure it will be the same as Altiverb's treatment of stereo channels, which is stereo channel through a stereo impulse response. So, yes, I would call that 'true stereo'.
3) Been using Cubase lately. Cubase has a cool feature where the audio track is referenced and when I slice and dice an audio file it only creates a "clip" which is a reference file marker but the original file remains untouched. Does DP still render and audio file for each edit made?
No, it does exactly the same thing as Cubase, except they're called soundbites. Pretty sure it was already doing that by version 3 though.

3) Also there was this annoying thing in DP 3.1.1. If I copy and pasted the same audio file then wanted to make changes to 1 of the copies the changes would affect every single copy. Is that still happening?
Not if you enable 'edge edit copy' in the seq editor pull-down menu.
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José Herring
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Post by José Herring »

Thank you.

I was under the impression that a Soundbite was a separate audio file. I guess I'm mistaken? It's been a while.

Thanks for the answers. I'm going to jump back on the DP bandwagon.

best,

José
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Post by kassonica »

Welcome aboard.

:D
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Post by Spikey Horse »

José Herring wrote:Thank you.

I was under the impression that a Soundbite was a separate audio file. I guess I'm mistaken? It's been a while.
It's up to you whether you copy a soundbite (one edit affects all) or duplicate it (can edit separately)
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Post by José Herring »

kassonica wrote:Welcome aboard.

:D
Thanks for having me!
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Post by andrewj »

At all the new features looked amazing in DP6. The Leveller sounded incredible!

If it is as stable as it looked like in Frankfurt I will definatly upgrade! Too bad I did not see any improvements for the drumeditor when you wanna play triplets. Also in the MIDI section it is awful to work with triplets! All other sequencers I know seem to have more intuitive funtionality there!

Please wake up MOTU!
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José Herring
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Post by José Herring »

andrewj wrote:At all the new features looked amazing in DP6. The Leveller sounded incredible!

If it is as stable as it looked like in Frankfurt I will definatly upgrade! Too bad I did not see any improvements for the drumeditor when you wanna play triplets. Also in the MIDI section it is awful to work with triplets! All other sequencers I know seem to have more intuitive funtionality there!

Please wake up MOTU!
Do you mean 3/8 and 6/8 ect... or do you mean triplets? I never had a problem working with either in DP before. But, I did notice in Cubase that you could setup a quantize grid to swing thus setting up the grid to quantize to a slightly delayed off beat. That was very useful in doing a jazz piece where I had to swing the 8th notes. Is that possible in DP?
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Post by andrewj »

yes I mean triplets. I know you can handle them in DP, but there are better solutions in other DAWs in my opinion!
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Post by José Herring »

You just play three notes in the span of one beat. Where's the difficulty? I think they all handle them in the same way. Perhaps I'm not fully understanding you.
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Post by andrewj »

well than you can be lucky, becuase there is no missing feature for you! For me it is there and I know other guys saying the same!
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Post by José Herring »

andrewj wrote:well than you can be lucky, becuase there is no missing feature for you! For me it is there and I know other guys saying the same!
Ok. Clap with me. Any tempo:

123 223 323 423
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Post by Shooshie »

José Herring wrote:
andrewj wrote:well than you can be lucky, becuase there is no missing feature for you! For me it is there and I know other guys saying the same!
Ok. Clap with me. Any tempo:

123 223 323 423

LOL!!! :D:D:D

I must confess that the drum editor is one part of DP about which I know little-to-nothing. I can't say whether it does triplets or not. But I know that DP handles triplets fine in all the other windows. Maybe I don't fully understand what the questioner is asking. You can apply triplets in step record, notation, grid spacing, metronome clicks, duration dialog, and of course Quantize dialog. I can't imagine what other DAWs do to facilitate triplets more easily.

Maybe where some people fall short is in not realizing that triplets comprise a different pattern, numerically, in the beats. For example, most people know that 8th notes line up at 240 ticks. 16th notes at 120. So, using the default ticks per beat, sequences of quantized notes would appear:

16ths:
000, 120, 240, 360, 480 (000).

Triplets, then fall at:
000, 160, 320, 480 (000).

Quintuplets fall at:
000, 96, 192, 288, 384, 480 (000).

Subdivisions of triplets (sextuplets), then, would be:
000, 80, 160, 240, 320, 400, 480 (000).

32nds:
000, 60, 120, 180, 240, 300, 360, 420, 480 (000).


An astute observer will notice the relationship between triplets and duplets of any beat subdivision value. For example, the 8th note falls on the upbeat of subdivided triplets (240). Anyone who has learned to beat triplets with one hand and duplets with the other learned the same thing.

If one does not have these numeric values committed to memory, I can see why one may have trouble. Just memorize them and use them. Should take all of about 5 minutes from one's life. That's how it works. Likewise, if you swing the notes, you'll find a numeric pattern forming that is just off the beats a little, though that pattern will vary from person to person and between rock, pop, and jazz. This little exercise also demonstrates why MOTU chose 480 for the number of ticks in a beat. It is the common multiple of 1, 2, 3, 4, 5, 6, 8, 10, and 12. In other words, it can be evenly divided by all those numbers, which happen to be the most common beat subdivisions.

Using these values in all the places I mentioned (step record, notation, grid spacing, metronome clicks, duration dialog, quantize), gives you all the power you need to work with notes of any beat subdivision.


Shooshie
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Post by IAMLFO »

andrewj wrote:yes I mean triplets. I know you can handle them in DP, but there are better solutions in other DAWs in my opinion!
Can you expand on this? I'm trying to figure out in my mind what DP could possibly be doing wrong and what other DAWs are doing right. If you explain what the issue is there might be a solution for you after all, though Sooshie's math mini-tutorial might be a solution for you.

-Kevin
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Post by andrewj »

me in another thread!!! wrote:Hi,

I have a big problem with Performer. I wanted to create a track based on 4/3s or 4/6s. we all know this is not possible with performer, because i can not change the meter in the conductor to something like that. the clicktrack also plays to the meter he gets from the conductor. it is also not possible to change the grid in the drumeditor to work with triplets. however i can quantize but i can not work visually in a grid devided by three in the drumeditor.

Yes I know in sequence window and MIDI window I can change the grid like that. but why not in drumeditor and why can't I change the conductor to have everything in thirds at one mouseclick? does noone need that, except me???
http://www.unicornation.com/phpBB2/view ... t=triplets

Thank you for your support, but I think the solutions in DP for Triplets are not as good as in other DAWs! If you try the search function in this forum, you will find many guys talking bout it!

Please post the math tutorial! Perhaps it is a help.
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Averill 1272, Ted Fletcher P10, Lexicon PCM 81 & 91, Alan Smart C2, Audient SUMO

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