DP Looping Sections of Multitrack During Live Show
Posted: Thu Mar 21, 2019 2:27 pm
Hi, Forgive me if this is a dumb question. Say I have a set of multitracks, each song is in a Chunk, then I take those chunks make a DP "song" arrangement for a seamless song-set. The catch is let's say in this giant set arrangement, I'd like several segments to loop continuously until they are broken out of with a MIDI foot pedal? So for example, let's say you play through song 1, it fades in to the count in of song 2 and then the intro loops continuously until the singer is done introducing the song at which time a foot pedal is pressed and the loop finishes it's current repeat and goes into verse 1 plays through the arrangement to lets say some sort of audience sing along bridge, when it gets here it again repeats the bridge segment over and over until the foot pedal is again pressed, then plays out the rest of the song transitioning in to song 3 etc...
What is the right way to do this? I was hoping clips in DP10 might do what I want, but it doesn't seem to really work well for this. You can't have things at various tempos, and you can't seem to have 1 shot (non-looping) parts and you can't set scenes to auto-advance.
I've tried "Insert Loop" on the multi track sections, and while this does indeed loop, I can't, for the life of me, get it to break out of the loop to the next section. (This is all in the sequence window)
Is what I'm trying to do even possible? You could do it with memory cycle I guess, but that only let's you have one loop section (as far as I know) and I'm the drummer so I can't go and reset loop points during the song.
Any thoughts?
-Wes
EDIT: Just for clarification, all of these loop points would be pre-determined, not on-the-fly, just how many times they repeat before advancing would be the on-the-fly part.
What is the right way to do this? I was hoping clips in DP10 might do what I want, but it doesn't seem to really work well for this. You can't have things at various tempos, and you can't seem to have 1 shot (non-looping) parts and you can't set scenes to auto-advance.
I've tried "Insert Loop" on the multi track sections, and while this does indeed loop, I can't, for the life of me, get it to break out of the loop to the next section. (This is all in the sequence window)
Is what I'm trying to do even possible? You could do it with memory cycle I guess, but that only let's you have one loop section (as far as I know) and I'm the drummer so I can't go and reset loop points during the song.
Any thoughts?
-Wes
EDIT: Just for clarification, all of these loop points would be pre-determined, not on-the-fly, just how many times they repeat before advancing would be the on-the-fly part.