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DP 9.1 is here

Posted: Wed Jul 27, 2016 10:22 am
by cuttime
Get it while it's hot!

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 10:40 am
by wdegillio
Well! I'll be a monkey's uncle!! :D :D :D

(Apologies to my nephew.)

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 10:45 am
by cuttime
Still downloading. I tried it several times with all the available links, but the name of the Mac Package is DP91(71078)Full.exe?

EDIT There is a .pkg installer, just make sure you click directly on the word "Mac".

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 10:59 am
by FMiguelez
:D
:shock:
:headbang:

:unicorn:

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 11:18 am
by Tonio
cuttime wrote:Still downloading. I tried it several times with all the available links, but the name of the Mac Package is DP91(71078)Full.exe?

EDIT There is a .pkg installer, just make sure you click directly on the word "Mac".
:rofl: too excited and picked the wrong one eh ?? :woohoo:

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 11:36 am
by cuttime
...

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 11:51 am
by MIDI Life Crisis
9.1. Join the fun!

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 12:23 pm
by Robert Randolph
Installer is hanging on verify for me :(

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 12:40 pm
by Robert Randolph
I reformatted the changelog to be more forum readable. The original is here: http://cdn-data.motu.com/site/docs/dp/v9/DP91readme.pdf

Complete DP9 documentation
You can find complete DP9 documentation (PDF files) on the DP9 installer disc, and you can also access them directly from Digital Performer's Help menu. Table of Contents entries, index entries, and cross references are live links that will jump to their destinations. In some cases, you may need to click directly on the page number (rather than the heading).

Changes and new features

For a comprehensive list of new features, please refer to New Features in DP, available
in Digital Performer's Help menu.

New features introduced in version 9.1
Version 9.1 introduces the following new features. For further information about these features, go to Digital Performer's Help menu > New Features in Digital Performer 9.

Reduced latency for audio I/O and VIs under OS X — Host buffer latency under CoreAudio has been cut in half. As an example, if you choose a buffer setting of 128 samples, version 9.1 yields 256 samples of total host latency (one buffer on input and one on output), plus any hardware latency. This will improve audio I/O latency and virtual instrument performance.

Enhanced WASAPI driver performance under Windows — The latency of the WASAPI (Windows Audio) driver has been significantly reduced. This will improve audio I/O latency and virtual instrument performance. The CPU load of the sample rate conversion used in the Windows Audio driver has also been substantially reduced. MAS engine optimization for small buffer settings — DP's MOTU Audio System (MAS) engine processing has been optimized to better support operation at smaller buffer sizes (for both Mac and Windows).

Next-gen Pre-gen™ engine — DP's Next-generation Pre-gen engine transparently pre-renders audio output from virtual instruments and plug-ins to dramatically reduce their CPU load. In version 9.1, this feature has been highly optimized for greatly enhanced CPU performance. DP seamlessly manages transitions between pregenerated audio and live audio as needed (such as when you record a virtual instrument live). In addition, virtual instruments are always available for preview activities, such as editing notes in the MIDI Graphic Editor or using a VI’s on-screen keyboard (previously they were only active when playback was underway). To fine-tune the responsiveness of plug-ins and virtual instruments, go to Setup menu > Configure Audio System > Configure Studio Settings and adjust the Prime Milliseconds setting.

MOTU has worked hard to ensure a high level of compatibility with third party virtual instruments and effects. There may be cases where pre-generation may not work as expected with a given 3rd-party plug-in. These cases should be reported to MOTU and the plug-in vendor so that compatibility can be fully established. In the meantime, you can run the plug-in or instrument in real time.

If you would like a plug-in or virtual instrument to run in real time only while its window is open (to improve level meter timing in the plug-in window for example), go to the minimenu and choose "Run Open Instances of This Plug-in in Real Time". Close the window to return to Pre-gen mode (or uncheck the menu item). This setting applies globally to all instances of that plug-in and is saved globally.

To force a virtual instrument track into real-time operation all the time (not just when its window is open), record-enable any MIDI track that targets the instrument. To force an audio track's effects into real time, the track can either be record-enabled or monitorenabled. Alternately, the effect can be placed on an aux track, either in a chunk or a vrack, with bussing used to access the effect. Aux track effects are always rendered in real-time.

SMPTE-Z plug-in — The SMPTE-Z plug-in generates Longitudinal Time Code (LTC) while locked to DP’s timeline or while running independently in Freewheel mode. The Stillframe option causes time code to continue to be generated even when DP’s transport is stopped (parked on one frame). Time code can be routed anywhere via the audio track’s output assignment, allowing for accurate time code sync in a wide variety of situations.

Hardware Insert plug-in — The Hardware Insert plug-in functions just like other DP effects plug-ins, but loops the channel’s audio signal to a piece of outboard hardware for external processing by the hardware. It can be instantiated in line with other software plug-ins and even saved as part of an effect chain clipping. The plug-in includes a button that pings the external hardware, measures the resulting latency and automatically compensates for it. The hardware insert plug-in allows you to easily incorporate outboard gear into your DP effects chains.

In addition to the new features outlined above, version 9.1 also introduces the following enhancements:
  • Track level meters now display the track's level post-fader and pre-pan.
  • Fixed a problem where plugging or unplugging headphones while using built-in audio could cause MAS to stop and report a hardware change.
  • Fixed a latency compensation bug with side-chain outputs of VIs running in pre-gen mode.
  • Fixed a bug with latency compensation, where using voice tracks as a "recordable aux track" would not correctly align the source material.
  • Fixed assigning MIDI inputs in the Track Assignments dialog.
  • Reduced wait-time when switching between chunks with a high track count.
  • Fixed a crash when reducing the number of sends.
  • Fixed backing window to match effect window when resized.
  • Allow maximum value in automation lane to be selected.
  • Fixed an issue where a track might not immediately appear when moved from a closed folder to an open one.
  • Simplified the studio setup dialog.
  • Fixed a bug where VST or AU wrappers would crash if validation was performed after MAS had been turned off and back on again.
  • Fixed an error message that would be displayed when hitting delete in the waveform editor.
  • Fixed a problem where some VSTs would seem to hang during validation.
  • Fixed saving as AudioDesk files from DP.
  • Fixed DP 9.x file IO compatibility with DP 8.
  • Fixed crash when duplicating label in a Console.
  • Fixed a crash when double-clicking the MIDI learn button.
  • Fixed a bug where removing a mono-to-stereo effect could leave the track playing only to the left channel.
  • Fixed a crash that could occur when switching chunks from the SE mini-menu.
  • Fixed an error that would be displayed when opening a project containing a movie with no audio track.
  • Fixed an issue where cut copy paste wasn't working in OS modal dialogs like the Save As window.
  • Fixed a print bug where the Page Setup scale factor wasn't working as expected.
  • Updated the English and Japanese PDF manuals (in the Help menu).
  • Fixed issues with Avid Artist Mix / EuCon surfaces where track names might not show up or the control surface might disconnect in sequences with lots of tracks.
  • Fixed issues with track layouts not properly duplicating with sequences.
  • Fixed an issue where hitting TAB triggered the search filter whether or not the Track Selector was open.

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 1:01 pm
by labman
I appreciate the reformat Robert.

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 1:23 pm
by bayswater
So far, good. Download and install took less than 10 minutes. It started up quickly, and loaded my test project without complaints. It replaces 9.02, so you'll want to install on a test partition and make sure it's all good before installing on your working partition.

I didn't do too much testing, but MIDI editing in line mode operated without the previous glitches. Will test more thoroughly on the weekend.

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 1:25 pm
by toodamnhip
Sad I do not see any fixes relating to snapshot automation or third-party automation. Sigh

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 1:29 pm
by dix
bayswater wrote: It replaces 9.02, so you'll want to install on a test partition and make sure it's all good before installing on your working partition.
Thanks for the heads up. You can also just duplicate and rename 9.02 before you install if you want both versions available.

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 1:30 pm
by mikehalloran
labman wrote:I appreciate the reformat Robert.
+1 !

Download and install went "Smooth as Guzzler's Gin"

Image

Re: DP 9.1 is here

Posted: Wed Jul 27, 2016 2:41 pm
by Shooshie
I don't see the MIDI Lines Mode bug. Could they have released 9/1 without fixing that? I reported it back in about January, and they acknowledged it.

I'm happy to see 9.1, but if they neglected to fix certain things, I'm going to be kind of disappointed. I'm not talking about the things I reported in the past month. The Lines Mode bug was widely reported, long ago enough that they should fixed it by now.

Would anyone see if it's fixed yet? Or not. I'll get mine going soon. I just got home from a long trip.

Shooshie

[EDIT: It appears to be fixed! Yay!]