Last night I decided I was going to master the keyboard commands for soundbites once and for all. I spent an hour trying every combination in each of the windows, clicking with each combination, trying to see if there was something I missed. What I found was a very confusing set of commands that sometimes have exceptions to their own rules; a labyrinth of paths to get where you want, if you want the right thing, which sometimes go there and sometimes don't. But after a while, it started to make sense. The key was finding, well... the key.
What I also found was that the addition of the OPTION-ZOOM feature, whereby the option key added just about anywhere will cause a click to zoom the window, is responsible for getting in the way of some of the commands we remember from long ago. I'm going to recommend to MOTU that they make the OPTION-ZOOM click a preference. I just have a suspicion that it's stolen more commands from us than we remember. Whether they listen to me is up to them, of course.
I never found a click that will take me to the Soundbites Window, but Command—Double-Click on a soundbite will take you to the Waveform Editor. (any "click" grouping with COMMAND in it will open the Waveform Editor from a soundbite in the Sequence Editor)
In the Tracks Overview Window, Control-Option-DoubleClick will take you to the Event List. Anything highlighted in any edit window will also be highlighted in the Event List. The Tracks window also has a twist: you can click high or low in a cell with slightly different selection results. Double-Clicking high (cursor is a + sign) will select that cell or bar in the soundbite in the Sequence Editor. Double-clicking low (cursor is an arrow) will select the whole soundbite. I don't know if any other commands make use of this differentiation in MIDI or Audio. I've always known about the double-clicking/selection difference, but I haven't tested every possible command-click with them. Needs doing; you never know.
Did you know you can replace a soundbite in the Event List with another soundbite, using a menu that drops down when you click the soundbite? Much faster than copying and pasting. Just CONTROL-OPTION-DOUBLE_CLICK the soundbite in the Tracks Overview (which opens the event list to that soundbite), or hit SHIFT-E (does the same) then double-click on the soundbite, and a menu will drop down. Find the soundbite you want to replace it with and click it. Done.
I looked for a command of any kind that will take a soundbite in the Soundbites Window and show you where it's being used. In a file with 20 chunks, some of which have soundbites with similar names, that's hard to know. I didn't find one. Maybe someone else knows of one.
If you want to open the Soundbites Window with the currently selected soundbite highlighted, you have to use COMMAND-OPTION-CONTROL-L. This works from any window where you can see soundbites, except that if you're in the Waveform Editor, it only opens the Soundbites Window; it doesn't select the soundbite.
I was going to list how each key-modifier—click works in each window (not just for soundbites), but I think it would take a chart or spreadsheet to adequately cover the subject. Don't have time for that right now, but maybe someday. Anyone else want to dive in? There's always room down here in the trenches for another shoveler.
![Laughing :lol:](./images/smilies/icon_lol.gif)
I think this is something that should be an insert in the DP manual, or at least a PDF, but it does not really exist as far as I know. We need that. All the major commands in each window, in a clear, easy to use spreadsheet, describing exact behavior. I'll get to it sometime, but if anyone beats me to it... well... bless you! Maybe we can at least collaborate.
Shooshie