Page 1 of 2
Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Mon May 11, 2009 8:46 pm
by aadeazevedo
Just wondering if anyone knows if MOTU has or is ever going to fix the archaic system that requires a user to route sample based soft synths to an audio track, and then record them in order to bounce a session. I guess some DP6 \ synths can now be bounced without having to be recorded to an audio track or frozen. But considering that Garage Band can bounce soft synths, that is not saying much.
Or is someone knows a work around or can shed some light on why Motu Has not fixed this, like maybe there is some advantage that I haven't seen. Please let me know
Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Mon May 11, 2009 9:10 pm
by Frodo
If it works in DP6, then....

Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Tue May 12, 2009 6:27 am
by 1nput0utput
As Frodo implied, DP 6 pre-renders instrument plug-ins so that you don't need to freeze them before using Bounce to Disk. However, not all AU instrument plug-ins support this feature, so you should check with the developer if it doesn't seem to work for a particular plug-in.
Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Tue May 12, 2009 11:28 am
by aadeazevedo
I talked to MOTU tech support and they said that in the next patch Mach 5, Ethno and other sample based instruments will be supported. Does anyone know if they work now? I know that the built in soft synths in DP 6 work (which I rarely use), but before I upgrade, I want to find out if Sampletank, Omnishpere and other sample based instruments will bounce. Also, If anyone can confirm that they will bounce with added effects.
Does anyone know if there is a list of supported 3rd party synths?
Also, I might be confused about this, but why is it up to the soft synth companies to make sure that their synths bounce in DP. There isn't any issue with bouncing soft synths in some of the other top programs like Cubase, and Logic.
Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Tue May 12, 2009 11:33 am
by aadeazevedo
Frodo wrote:If it works in DP6, then....

Then I'll buy DP6 8 )
Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Tue May 12, 2009 11:39 am
by Mr. Quimper
I know this isn't quite what you're looking for, but if you just want to get a quick rough bounce to a client, you could alternatively use Audio Hijack Pro. There is a free install option that allows you to record any audio being sent through your default outputs at any quality you desire without relaunching the target app (DP) first. This will perfectly record whatever you are hearing on playback of your project...the only drawback is that it would be equivalent to a "real time" bounce ala pro tools, so you'd have to sit through your track in real time. If your track is under 10 minutes, it's free...after 10 minutes of recording the demo introduces noise into the track and you'll have to purchase a license.
It can be a very handy app in certain situations, even for creative purposes.
Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Tue May 12, 2009 12:31 pm
by Frodo
aadeazevedo wrote:Frodo wrote:If it works in DP6, then....

Then I'll buy DP6 8 )
Of MOTU's non-bundled instruments, I think MX4 is the only one that has been updated to work with pre-rendering. Ethno hasn't been updated in about 2.5 years, for example.
So, it's not so much DP6 itself. It's the VIs that are the problem as far as offline bouncing goes.
I will say this: some have discovered that running their VI's in real time during tracking seems to be easier on the CPU. But when you're ready to bounce you can switch to pre-rendering mode with a click.
Hope that helps.
Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Wed May 13, 2009 6:51 am
by carrythebanner
Frodo wrote:Of MOTU's non-bundled instruments, I think MX4 is the only one that has been updated to work with pre-rendering.
BPM works with DP 6's pre-rendering, and Electric Keys now works with the recently-released 1.0.1 update. That leaves MSI, Ethno, and MachFive as the holdouts, and you can use the MSI & Ethno sounds in UVI Workstation (which does pre-render/bounce to disk).
Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Wed May 13, 2009 7:22 am
by Armageddon
aadeazevedo wrote:I talked to MOTU tech support and they said that in the next patch Mach 5, Ethno and other sample based instruments will be supported. Does anyone know if they work now? I know that the built in soft synths in DP 6 work (which I rarely use), but before I upgrade, I want to find out if Sampletank, Omnishpere and other sample based instruments will bounce. Also, If anyone can confirm that they will bounce with added effects.
Does anyone know if there is a list of supported 3rd party synths?
Also, I might be confused about this, but why is it up to the soft synth companies to make sure that their synths bounce in DP. There isn't any issue with bouncing soft synths in some of the other top programs like Cubase, and Logic.
I'm not really clear what the problem is. I've bounced many tracks in DP 6.x, including SampleTank, PLAY, Philharmonik, KORG Digital Legacy Synths and Rob Papen Predator. All I've ever had to do was set up an instrument track for the VI in question, select the VI and the MIDI track I wanted to bounce and bounce them. If the option to put the bounced track in the sequence is selected, it automatically puts it in the sequence on its own audio track. I've never had to route anything manually in order to bounce or freeze a track, either in DP 5.1.3 or 6. If you place a plug on the instrument track after the VI (in the Mixer window, of course), the effect is also recorded when you bounce or freeze. I'm also not clear on why it's contingent on being a sample-based instrument -- soft synths and sample-based VIs seem to bounce the same, at least for me. Are you using a V-Rack, or just setting up instrument tracks within the sequence? I could understand having a problem with a V-Rack, but as far as I know, if you just set up instrument tracks within the sequence, the way I just described above is the way to do it. Also, if you're trying to actually bounce VI tracks, it only works with pre-rendering on. Otherwise, you'll have to freeze them.
Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Wed May 13, 2009 7:47 am
by cloudsplitter
I agree with Armageddon..that's the way I do it and have never hadf a problem a all.....and I use omnisphere..bfd battery 3 and several other soft synths
Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Mon Mar 01, 2010 11:58 am
by jandron
I just did an experiment to see which VI's would bounce and which wouldn't, and based on my little test, everything bounces without problem, EXCEPT Mach 5. That's Sampletank, Sonik Synth, MX4, UVI, Battery, Play and Blue. No problem. But, MOTU's 'flagship' sampler won't do it. Ironic.
Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Mon Mar 01, 2010 12:53 pm
by James Steele
aadeazevedo wrote:I talked to MOTU tech support and they said that in the next patch Mach 5, Ethno and other sample based instruments will be supported. Does anyone know if they work now? I know that the built in soft synths in DP 6 work (which I rarely use), but before I upgrade, I want to find out if Sampletank, Omnishpere and other sample based instruments will bounce. Also, If anyone can confirm that they will bounce with added effects.
Does anyone know if there is a list of supported 3rd party synths?
Well, first off, as pointed out... DP6 does indeed bounce sample-based instruments. The irony is that the MAS instruments like MachFive are the ones that need to be updated. Ironically, the third-party VIs are usually Audio Units and supposedly the pre-rendering functionality has been built into the AU spec all along. So what I'm saying is that the MAS version of MachFive won't bounce, but there's a good chance actually that the AU version will, and that goes for the other instruments. Only problem is you can't have both versions running at once in DP, and you'd have to remove the MAS version from the MAS folder to get it to work. I also think that you'd have to re-instantiate all instances where you used the MAS version with the AU and first save presets from the MAS version... which I *think* should load into the AU version. Hopefully it will get sorted out.
Also, I might be confused about this, but why is it up to the soft synth companies to make sure that their synths bounce in DP. There isn't any issue with bouncing soft synths in some of the other top programs like Cubase, and Logic.
Again, ironically, the VIs from soft synth companies that aren't connected in any way to MOTU should work because they are almost always Audio Units. The ones that aren't necessarily there yet are the MAS versions that are developed by UVI with MOTU, like MachFive, etc.
And as far as using Cubase or Logic... well... I would put up with much more inconvenience than this before I'd consider switching. I own Logic Express 8.02 and I just couldn't get into it at all.

Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Mon Mar 01, 2010 3:37 pm
by Shooshie
I bounce directly to disk on a regular basis with MIDI tracks using Kontakt Player (Garritan and other libraries), Wallander Instruments, Vienna Symphonic Library, Ivory, and many other sample-based instruments, as well as synths. I'm not aware of any problems with them. The only VI's that are problematic in DP 7.x with Snow Leopard are MSI, Ethno, and MachV.2. When I need an instrument from one of those, I just record it in real time, but I don't use those much. (I don't even own Ethno)
Prior to Snow Leopard, even those instruments worked in direct bounce to disk.
Shooshie
Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Thu May 20, 2010 12:21 pm
by bgraven001
I'm pretty disappointed in the DP7 "downgrade". In DP6 Mach Five bounced to disk with no issue.
Aside from that, I've noticed that in order to bounce any session to disk, you need to move the playhead to the beginning of the timeline, or the bounce will have a short glitch where the sound plays a few milliseconds of what is in front of the playhead.
Also, menus on the top of VI's are barely visible.
And the biggest gripe I have was all the tricks I had to use to get DP7 to even open a session on my Macbook Pro.
I can understand a few new issues in a new version of the program, but they are already on 7.12 and these issues are not fixed. I do not understand why adding a few bad sounding amp models and terrible channel strip features is worth destroying the functionality of the program.
Re: Sample Based Instrument Bouncing DP6. Give Me A Break
Posted: Thu May 20, 2010 1:35 pm
by James Steele
bgraven001 wrote:I'm pretty disappointed in the DP7 "downgrade". In DP6 Mach Five bounced to disk with no issue.
Please elaborate. DP7, especially 7.12 is hardly a "downgrade." By calling it such, contrary to the experience of most here, you detract from the credibility of your post. What version of Mach Five as well. I'm going to assume Version 2, yes? What issue are you having bouncing with Mach Five? Please describe with useful detail.
Aside from that, I've noticed that in order to bounce any session to disk, you need to move the playhead to the beginning of the timeline, or the bounce will have a short glitch where the sound plays a few milliseconds of what is in front of the playhead.
More info? This may have to do with your plug ins installed. Also are you starting a bounce in the middle of the music, not at a silent section? Not that it matters, but trying to follow your reasoning here and understand what you're trying to accomplish.
Also, menus on the top of VI's are barely visible.
This makes absolutely no sense. The are redraw issues with a few of the MOTU aftermarket VIs, but most all VIs I've personally encountered have absolutely no problem like you've described. You just say "VI's". Do you mean "some" VI's? One VI? Two VIs? ALL VI's? Please be a bit more descriptive if you want us to be able to give you any useful info.
And the biggest gripe I have was all the tricks I had to use to get DP7 to even open a session on my Macbook Pro.
Well, DP 7 has no issues opening any older project for me. It seems you're having unusual problems. Maybe you could describe what issues you're having. It would go a long way, again, to help us figure out what's going on when you have a problem that is so unusual. Opening a simple session is no big deal in DP7, so who knows what is going on.
I can understand a few new issues in a new version of the program, but they are already on 7.12 and these issues are not fixed. I do not understand why adding a few bad sounding amp models and terrible channel strip features is worth destroying the functionality of the program.
Can you understand that perhaps some users have something misconfigured on their systems that gives them ATYPICAL results? You seem very opinionated about "bad sounding amp models and terrible channel strip features" but they functionality of the program is far from destroyed. Seems YOU are having issues, and so you assume that the entire user base is. This is simply not true. So maybe you could take the time to give more detail and maybe we can help.