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Bounce to Disk issues FYI
Posted: Fri May 09, 2008 2:24 pm
by catfishmusic
I've been recently working on a large project....lots of tracks....lots of plugs etc....anyway I'm almost done thankfully, but the other night I ran into some weird issues with bouncing down.
My track sounded great during playback, but when I'd listen to the bounce I'd hear various tracks cutting out, or with timing that was really late...but when I listened to them unbounced everything was fine. After lots of frustration, I realized that it was b/c I had a handful of fades scattered about on various tracks, that I didn't merge. That was causing the problem. Surprising b/c it was only a handful not dozens or anything like that
Anyway, if you have a lot of tracks, and you are running into issues with Bounce....make sure you merge the tracks before bounce down..you'll be glad you did...
Posted: Sat May 10, 2008 7:05 pm
by msmith92
are you talking about tracks that have been spliced? or just any fades in general?
Re: Bounce to Disk issues FYI
Posted: Sat May 10, 2008 8:10 pm
by FMiguelez
catfishmusic wrote:I've been recently working on a large project....lots of tracks....lots of plugs etc....anyway I'm almost done thankfully, but the other night I ran into some weird issues with bouncing down.
My track sounded great during playback, but when I'd listen to the bounce I'd hear various tracks cutting out, or with timing that was really late...but when I listened to them unbounced everything was fine. After lots of frustration, I realized that it was b/c I had a handful of fades scattered about on various tracks, that I didn't merge. That was causing the problem. Surprising b/c it was only a handful not dozens or anything like that
Anyway, if you have a lot of tracks, and you are running into issues with Bounce....make sure you merge the tracks before bounce down..you'll be glad you did...
I've had similar problems lately. BUT, in my case I'm almost positive it is directly related to the fact that I've been pushing my Mac to the edge. Only on extremely busy projects does this happen. If it's anything more "normal" then BTD works perfect for me.
So apparently something happens when BTD does it thing but the session is too busy (tons of automation, pitch correction, Plugs, many tracks, etc.)
Fades are the ones that suffer the most (they are ignored in the resultant BTD file, some even click at the end, etc.
Time for a newer computer

Posted: Sun May 11, 2008 4:36 am
by catfishmusic
msmith92 wrote:are you talking about tracks that have been spliced? or just any fades in general?
All crossfades after editing timing....
Strange b/c I have a lot of RAM and horsepower in my Mac Pro...I'm wondering if it could be UAD related as well...perhaps having to do with the stresses of automatic delay comp.........but I'm totally just guessing on that.....Anyway, I'm all about the Merge now..... and yes, with pitch correction, I've found it's a must!
Posted: Mon Jun 23, 2008 8:41 pm
by briangorrell
I have been experiencing exactly this problem on two different computer systems lately. It is in each case individual sound bites which have fade-ins within a project pretty processor intensive are present and these are what sound glitchy... I also use the UAD1 plug-ins pretty extensively.
My only workaround lately has been to record the final mix live to a new stereo audio track. Any other thoughts on this??
Thanks,
Brian
Posted: Mon Jun 23, 2008 8:53 pm
by kassonica
briangorrell wrote:I have been experiencing exactly this problem on two different computer systems lately. It is in each case individual sound bites which have fade-ins within a project pretty processor intensive are present and these are what sound glitchy... I also use the UAD1 plug-ins pretty extensively.
My only workaround lately has been to record the final mix live to a new stereo audio track. Any other thoughts on this??
Thanks,
Brian
Always run them in real time.
Posted: Tue Jun 24, 2008 12:37 pm
by Radiogal
briangorrell wrote:I have been experiencing exactly this problem on two different computer systems lately. It is in each case individual sound bites which have fade-ins within a project pretty processor intensive are present and these are what sound glitchy... I also use the UAD1 plug-ins pretty extensively.
My only workaround lately has been to record the final mix live to a new stereo audio track. Any other thoughts on this??
Thanks,
Brian
I recognize these bouncing problems. I also use the UAD. Yes, nowadays the "Run in realtime" is always on.
Mostly I mix and run my mixes thru my mixingdesk or patchbay and record it on a stereo track in DP for several reasons. Also this is a way to work around it. It might be the UAD..
Posted: Tue Jun 24, 2008 2:34 pm
by mhschmieder
I always merge soundbites to "freeze" fades and broken-up tracks or render them to disc, for a variety of reasons. For one, it makes it easier to not accidentally miss a soundbite when selecting for BTD. For another, it's more future-proof and cross-DAW compatibile in terms of problem-free export/import.
Of course, some people have workstyles that may require keeping all fades open-ended until the last minute, in case they change their mind, so the other suggestions should work in those cases.
The ability to directly compare and cross-fade different takes in Digital Performer version 6 will open up whole new possibilities, and hopefully any impact on BTD operations will be verbalised.
Posted: Tue Jun 24, 2008 3:10 pm
by mongoose
mhschmieder wrote:
Of course, some people have workstyles that may require keeping all fades open-ended until the last minute, in case they change their mind, so the other suggestions should work in those cases.
My compromise on this is usually to make a duplicate take, merge bites on that take, and proceed. That way I can always go back, but for the other 90% of the time I can go forward painlessly.
-m
Posted: Tue Jun 24, 2008 4:39 pm
by mhschmieder
I think mongoose's approach will especially lend itself nicely to the new features in DP6.
Posted: Tue Jun 24, 2008 7:33 pm
by wurliuchi
Doctor, it hurts when I do this.
I gave up BTD. I enjoy listening to the mix or sub-mix as it's being put down live. I realized that whenever I've used BTD, I had to listen to the bounce afterwards to make sure there were no problems, so why not do it live and get it over with? Saves time.
Posted: Tue Jun 24, 2008 9:24 pm
by tripit@earthlink.net
The only time I've run into that issue was because a portion of the track wasn't selected. If you have a bunch of chopped sections, sometimes you think you've highlighted them all, but for some reason some don't get included.
Posted: Tue Jun 24, 2008 10:30 pm
by briangorrell
You guys are great!
I really appreciated all the thoughts today. I think in the future I will just take the final mix LIVE to listen as it goes down - you know, old school!
I like the idea of duplicating the sequence in the chunks window - then merging all the soundbites on this copy before final mixdown as well - I can always go back to the original this way if more changes are needed...
Thanks - B