Mixdown Mystery: Low Volume on Hot Mixes
Posted: Sun Sep 09, 2007 7:43 pm
Looking for advice, as I keep experiencing a volume issue with my mixes. The work in question is created with preexisting samples and VIs, no live performances or micing. While working on music, all seems fine, strong levels, good balance of high and lows etc. I bounce my tracks to disk, listen back and the results seem great. Then I leave the DP5 world to compare my mix to CDs I own with similar instrumentation, genre, etc. I find iTunes is a quick and dirty way to reference and compare my mix to others, and always, the same issue arises: my mix down will sound softer, volume -wise, as much as half the volume as stuff I compare my mixes with. I also listen using Peak (light version) to AIFF versions of my stuff against well-known, well engineered material. The result is similar. My material is metering at the maximum and sounds like it••™s half the volume of my reference music.
I get a little refief using DPs processing plug-ins, such as Master Works Compression and Limiter, some on bass tracks (Trilogy) before final mix, mostly after mix down, and before a master mix. It••™s easy to over-work and fatigue my songs applying too much processing. I normally don••™t exceed a 2 to 1 compression ratio, and try to keep compression and limiting as transparent as possible. Normalizing isn••™t ideal when working with really dynamic compositions as it likes to make everything louder and less dynamic. Using Peak••™s change gain function don••™t help much as I••™m already close to clipping.
I••™m assuming by watching levels, and listening that the challenge is in taming the low end (Bass and kick). My work isn••™t overly aggressive, it••™s pretty mellow: grooves, with bass lines and some ambient/ world textures.
I never seem to like the results of too much compression on bass, and low-end kick and percussion. Yet unless I can solve that frequency range of music, the whole piece is noticeably quieter when compared to reference works by various artists I compare it to.
The issue isn••™t limited to my current set-up, I had the same challenge in the olden days of a Pro Tools NuBus system, bouncing to DAT tape and back into the computer. I••™ve read a bundle of good articles over time regarding mixing techniques, and always try to mix from the source, to prevent major issues at the final stages.
My studio was built from scratch with specific room dimensions, sounds absorbtion, corner bass traps (all inspired by REAL-TRAPS), so I••™m listening more accurately than ever.
I can live with the issue, just turn up the volume when listening to my own stuff beyond the DP environment - and all sounds pretty good. But it points to something that is consistently NOT being addressed correctly.
Is there a suite of really great plug ins that can better address what I assume is too much low end going without good compression? The sounds are clean and high quality from the source, so it••™s something to do with my limited system. Again, I••™m not even covering microphone usage, as it••™s a different ball game, and for this application, outboard gear may not be the answer. This is a struggle that is absolutely the result of increasingly high quality sounds at the hands of an artist/ engineer whose skills and tools are far more limited than the sounds I••™m composing with.
Doug I.
G5 2x 2.0G, 3.5G RAM / OS 10.4.10 / MOTU 828 MkII / DP5.12 / MACH V 2.01 / Spectrasonics RMX, Atomposhere, Triolgy, / etc.
I get a little refief using DPs processing plug-ins, such as Master Works Compression and Limiter, some on bass tracks (Trilogy) before final mix, mostly after mix down, and before a master mix. It••™s easy to over-work and fatigue my songs applying too much processing. I normally don••™t exceed a 2 to 1 compression ratio, and try to keep compression and limiting as transparent as possible. Normalizing isn••™t ideal when working with really dynamic compositions as it likes to make everything louder and less dynamic. Using Peak••™s change gain function don••™t help much as I••™m already close to clipping.
I••™m assuming by watching levels, and listening that the challenge is in taming the low end (Bass and kick). My work isn••™t overly aggressive, it••™s pretty mellow: grooves, with bass lines and some ambient/ world textures.
I never seem to like the results of too much compression on bass, and low-end kick and percussion. Yet unless I can solve that frequency range of music, the whole piece is noticeably quieter when compared to reference works by various artists I compare it to.
The issue isn••™t limited to my current set-up, I had the same challenge in the olden days of a Pro Tools NuBus system, bouncing to DAT tape and back into the computer. I••™ve read a bundle of good articles over time regarding mixing techniques, and always try to mix from the source, to prevent major issues at the final stages.
My studio was built from scratch with specific room dimensions, sounds absorbtion, corner bass traps (all inspired by REAL-TRAPS), so I••™m listening more accurately than ever.
I can live with the issue, just turn up the volume when listening to my own stuff beyond the DP environment - and all sounds pretty good. But it points to something that is consistently NOT being addressed correctly.
Is there a suite of really great plug ins that can better address what I assume is too much low end going without good compression? The sounds are clean and high quality from the source, so it••™s something to do with my limited system. Again, I••™m not even covering microphone usage, as it••™s a different ball game, and for this application, outboard gear may not be the answer. This is a struggle that is absolutely the result of increasingly high quality sounds at the hands of an artist/ engineer whose skills and tools are far more limited than the sounds I••™m composing with.
Doug I.
G5 2x 2.0G, 3.5G RAM / OS 10.4.10 / MOTU 828 MkII / DP5.12 / MACH V 2.01 / Spectrasonics RMX, Atomposhere, Triolgy, / etc.