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Voices don't sustain

Posted: Tue Apr 03, 2007 6:03 pm
by exmachinamusic
Hi all this is my first post.

I've been using MSI for awhile now and i must say I don't have any complaints save one. The voices section (the choirs) has some great samples but they cut out after awhile as if they are not looped. I've messed with the envelopes but no change. I suppose I could skillfully compose and reiterate every note as it runs out, but who wants to do that? I want to use the voices as a big cheesy choir pad and not worry about it. Any suggestions?

Posted: Sun Apr 08, 2007 8:19 pm
by Rick Averill
I noticed this too, on the contra bassoon, and I think on one other voice, but I can't recall now what that was.

Posted: Mon Apr 09, 2007 9:37 am
by monkey man
My guess is they're not looped.

I seem to remember hearing that some of the strings aren't looped either.
Aside from importing them into Mach V or whatever and looping them there, you've not many options.

You could try retriggering those notes whose length you need to extend, fading them in as you fade the others out, thus hiding any attack timbres that'd give the game away.
You'll probably need multiple instances (at least two), and two or more MIDI tracks to do this.
Expression (CC11) could be used for the fades.

Just a thought or two, really.
MM