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Error ID= 199

Posted: Mon Aug 28, 2006 1:42 pm
by Psalms98_4
I have a project that has 4 songs all done in DP5. Each has it's own project folder. I'm using OS10.3.9 on a MAC G5 with 2GB of RAM and Dual 1.8GHz processor.

The project had to be put on hold for a while so, I backed up the files by burning the project folders to DVD using Toast 6. I let it burn and verify.

Now that the band is available to work again, I copied the files back onto my hard drive from the DVD. Three of the songs open up just fine and we were able to work in them. One of them, however, won't open. I get an error message simply stating: "An error occurred while reading from the disk. The file "song name" was not loaded. ID = -199"

I know this is my own fault but, this is the ONLY back-up I have of this song. Is there any way to retrieve the information from the disk? I can open and copy the audio files folder but, there are so many (because of punching in fixes) that I would never be able to rebuild it just from the raw audio files. Is there any other way to retrieve the information to allow me to either open this project file or recreate it somehow?

Thanks for any help/advise.

Debbie :)

Posted: Mon Aug 28, 2006 1:55 pm
by HCMarkus
Worst case, you probably CAN rebuild. Import, then drag and drop all the soundbites into tracks, select all the soundbites and "Move to Original Time Stamp" under the Audio> Time Stamp menue. Then erase the ones you don't need.

This comes in really handly when DP crashes after recording, before you have a chance to save. All the recording are there on your drive. Just re open the project, import the missing recordings, and proceed as above.

error = -199 reply

Posted: Tue Aug 29, 2006 11:11 am
by Psalm62_1
Thanks HC, this information was really helpful.

Posted: Tue Aug 29, 2006 4:55 pm
by HCMarkus
You're welcome, and Good Luck!

Posted: Wed Aug 30, 2006 7:44 am
by pcm
Very often, the timestamps won't be there after a crash. I have more often than not also seen audio files that were many gigs in size each, and had incomplete waveforms and corrupted audio playback. So this trick is by no means surefire.