Noam wrote:I am embarassed to say I haven't figured these things out yet, despite referring to the manual and the help program.
1) how do you get automation to "stick with" their assosiated soundbites? I have played with the automation set up and view filter windows but still can't get this to happen. I move a soundbite, - the automation envlopes stay put.
2) Is there some type of 'remove' edit, or 'close gap' command? The Idea being that if you remove a section of soundbites in the timeline, the sounbites to the right of them automatically shift left and close the gap. Also some type of 'select all to the right of the cursor' comand would be usefull. These are common in video editing programs (FCP etc.) and I would think they should be basic to all timeline based editing programs but can't find them in DP.
Wish I could say I was a newbie but allas,- I should know this stuff by now -
thanks, - noam
Noam,
If you will go to the DP Tips Sheet -- one of the "sticky threads" (they don't roll off over time) at the top of the forum -- you will find on the 2nd page a post about selecting continuous controllers, with many screenshots and examples. It contains many tricks that will help you with what you're asking about, including the COMMANDS window for customizing your work environment, plus some advice on how to use it.
Now, to get to the bottom of this, conceptually, let's skip over the actual tricks; they're well represented in the above posts, and in the reference I just gave you. Let's just look at the concept of Digital Performer's layout and operation:
In any DAW, you have multiple events happening simultaneously. Some of those events are simultaneous music or audio, thus we stack them vertically in tracks. The Sequence Editor and the Tracks Overview Window are such vertical arrangements. Peruse the tracks up and down over the range of a given moment in time, and you can see all the things that happen at that moment.
But now, there's a deeper level of events that affect
each other and must be simultaneous by definition, but it doesn't make sense to place them in separate tracks. So, we place them in layers. When you switch from notes or soundbites to automation, you've moved in the 3rd-dimension to another layer. Ok, that's all pretty straightforward, I think. There's a new twist in the most recent release of DP, and that's soundbite automation, that stays with the soundbite wherever it goes, but let's not complicate this. The next question is basically what you're asking: how do I tell when I've selected a single event, or all the vertical and/or layered events, at a given time point? The answer is in the selection of events or selection of time ranges. The selection of events highlights only the objects in the current layer. The selection of time ranges highlights all objects at the intersection of time range and selected track--in other words, it selects tracks over a time range, and all the layers beneath them.
So, as you study this stuff, be aware of which moves operate on events, and which operate on time ranges. Most especially, it's important to know of commands which convert one selection into the other. Thus, if you have a note, a range of notes, or a soundbite selected, how do you convert that event selection into a range selection? The answer is in the post to which I directed you in the Tips Sheet (page two) on the selection of controllers.
Once you get adept at judging what you need to select: an event, a layer, a type of controller, a range, a track, a group of tracks, etc., then you will become more skilled at making those selections. If you keep in mind a 3-D diagram, where the X axis is time, the Y axis is tracks, and the Z axis is layers, then you'll find it pretty easy to keep track of where you are, what you need, and how to get there. Plus, there are COMMAND Keys for all this stuff. Customize it for your own best workflow. (I recommend printing out your COMMANDS window and marking your changes by hand on your printout, lest you ever lose your prefs and have to reconfigure those from scratch. The printout is also a good way to study and learn the commands available.)
I know this is pretty abstract, but I thought you might benefit from the conceptual point of view, in addition to the good help you've already received.
Shooshie