FutureLegends wrote:zed wrote:Both Kontakt and PLAY have found unique ways to get around this limit. That is not the normal default, from what I understand.
They did memory servers so you could use an additional 4gb in 32 bit, yes. But now when the memory servers are 64 bit they can use your full ram. And when the hosts go 64bit they can use all the ram and the memory servers will be redundant. Even if you have 32bit kernel. Please read the article I posted, it makes everything very clear.
I did read it, or rather skimmed it, to find the appropriate parts. I guess I am still doubtful, since not every article is necessarily true.
But since I don't have any alternative documentation, I will stop interjecting with my position, since it is possible that you are right about this. It would be great for everyone if this is true. Even though I have the ability to boot in 64 bit, there could be reasons, at some point, why I might prefer to boot in 32 bit if I didn't have to give up the extra memory that DP can access.
However, it really would be great if someone who uses Logic could do a memory test in 32 bit. I have heard that Logic users have not been able to get above the 4GB cap in a 32 bit kernel, even though Logic is 64 bit. You'd think Apple would have figured out how to make Logic do that if it could be done. But maybe my information is not quite right.
And anyone using Bidule in 32 bit should also be able to do an experiment for us. Just not Kontakt and PLAY, because they found non-standard ways to do it. Though it does suggest that it should be possible for a developer to get a DAW to do the same thing if they worked at it.
This is all very interesting. I'm feeling a sense of suspense...