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Re: Amplidood's GUI mod 3.2 dark (always updating first post)
Posted: Tue Jun 16, 2009 12:41 pm
by dewdman42
i like it
Re: Amplidood's GUI mod 3.2 dark (always updating first post)
Posted: Tue Jun 16, 2009 10:05 pm
by dpdan
I am so used to DP as it is now ,, I just can't stand the ugly blue meters.
I wish you had a mod for the meters... to make them just like they were in DP5.
Don't we ALL?
Cool stuff what you are doing though Amplidude.
Dan
Re: Amplidood's GUI mod 3.2 dark (always updating first post)
Posted: Tue Jun 16, 2009 11:13 pm
by amplidood
I know what you mean man. Read the "stuff I can't do anything about" part of my first post. They keep taking more stuff away that we can tweak and burying it in code, it seems.
Re: Amplidood's GUI mod 3.2 dark (always updating first post)
Posted: Tue Jun 16, 2009 11:23 pm
by twistedtom
The blue meters stink, they are hard to see.
Re: Amplidood's GUI mod 3.2 dark (always updating first post)
Posted: Wed Jun 17, 2009 8:00 pm
by James Steele
dpdan wrote:I am so used to DP as it is now ,, I just can't stand the ugly blue meters.
I wish you had a mod for the meters... to make them just like they were in DP5.
Don't we ALL?
Cool stuff what you are doing though Amplidude.
Dan
Although you can't get the gradient meters back like DP5, I believe changing the meter color is simply a matter of editing some text inside one of the files inside the DP6 package.
Re: Amplidood's GUI mod 3.2 dark (always updating first post)
Posted: Wed Jun 17, 2009 8:38 pm
by dpdan
James Steele wrote:
Although you can't get the gradient meters back like DP5, I believe changing the meter color is simply a matter of editing some text inside one of the files inside the DP6 package.
that would be so awesome James,
I would be so happy with just a color change

it should be the same in all windows though.
just exactly like the color seen here in amplidood's post.
Dan
Re: Amplidood's GUI mod 3.2 dark (always updating first post)
Posted: Wed Jun 17, 2009 9:35 pm
by amplidood
1 Make a duplicate of your DP app, and work from the duplicate
2 Right click on it, then choose "Show package contents..."
3 Navigate to Contents/Resources/English.lproj
4 Open the "Default_Style.xml" file
5 Scroll down to the "Default colors" section
6 Where you see this...
<TEXT name="kMeterActiveColor">0:248:110:0</TEXT>
...copy the red numbers above and paste them into the same location in your .xml file.
7 Save your changes. Start up the DP duplicate.
TAA DAAAAAA!!!
Re: Amplidood's GUI mod 3.2.1 dark (always updating first post)
Posted: Sun Jun 21, 2009 8:33 pm
by amplidood
3.2.1 posted... just little stuff.
Re: Amplidood's GUI mod 3.2.1 dark (always updating first post)
Posted: Mon Jun 22, 2009 9:56 am
by melenko
Thank's again amplidood!
Sorry if it was already asked, but is it possible to mix some parts of 2 versions?
I mean I like the lighter version of the mixer (3.1) but I prefer the dark TO of the 3.2.
Re: Amplidood's GUI mod 3.2.1 dark (always updating first post)
Posted: Mon Jun 22, 2009 2:34 pm
by Umbrella
Wow, looks fantastic. After I upgrade, your dark mod 3.2.x will be the first thing I install.
Re: Amplidood's GUI mod 3.2.1 dark (always updating first post)
Posted: Mon Jun 22, 2009 6:25 pm
by amplidood
Umbrella wrote:Wow, looks fantastic. After I upgrade, your dark mod 3.2.x will be the first thing I install.
Thanks for sayin so man. I honestly believe MOTU should bundle this (and others) with DP since they obviously don't harm its operation in any way.
Re: Amplidood's GUI mod 3.2.1 dark (always updating first post)
Posted: Mon Jun 22, 2009 6:50 pm
by dewdman42
Hopefully they will just make the product a little more configurable through the UI itself and include a better default then they did with DP6.
Re: Amplidood's GUI mod 3.2.1 dark (always updating first post)
Posted: Mon Jun 22, 2009 8:07 pm
by amplidood
Since the UI is mostly just a set of graphic files, I don't see how hard it would be to create system for UI "themes". In fact, it would be the easiest thing to do for a serious programmer (which I am NOT). If a novice like me can create a set of files and make it easy for ANYONE to install themselves, how hard could it really be for a pro.
Re: Amplidood's GUI mod 3.2.1 dark (always updating first post)
Posted: Tue Jun 23, 2009 8:29 am
by HLStudios
aplidood, great MOD!!! been using it since the begginning.. never would have dared to instal DP6 without it..just one question man..what color scheme are you using in those pictures you post?? they look really good and easy to the eyes..i really dislike it when the waveform turns white because the BG is too ''dark'' ?? can you post the color scheme?? or maybe theres a way to keep the waveform in SE always the same color and include it as a MOD???
Re: Amplidood's GUI mod 3.2.1 dark (always updating first post)
Posted: Tue Jun 23, 2009 9:09 am
by amplidood
HLStudios wrote:aplidood, great MOD!!! been using it since the begginning.. never would have dared to instal DP6 without it..just one question man..what color scheme are you using in those pictures you post?? they look really good and easy to the eyes..i really dislike it when the waveform turns white because the BG is too ''dark'' ?? can you post the color scheme?? or maybe theres a way to keep the waveform in SE always the same color and include it as a MOD???
I keep forgetting to add that as part of my mod. Great idea. Basically I'm using a modified version of the "Wayland Dithers" scheme, with the color prefs set to "use track color for wave background". I changed the color scheme so that there aren't many colors that cause the waveforms to go white. I use the dark colors for Auxes so that they show up with white letters on the mixing board.
Check the first post, I've made it available.