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Posted: Sun Jan 20, 2008 1:00 am
by Phil Jeffers
jwfatgruv wrote:Phil Jeffers wrote:DP 6 will also include support for Broadcast WAV files
Hallelujah - it's about blooming time! I hope they finally fix OMF/AAF import/export as well...
What? I think FCP and DP are the only ones that actually follow the omf spec.
I do this type of transfer very often.
I have made good money opening omf files (from a third party) in DP that couldn't be opened in PT, then re-exporting them as omf files that could be opened in PT.
Of course all this was done without spending the EXTRA $500 that Digi charges for DigiTranslator, because DP has omf import/export BUILT-IN.
Yeah, sometimes it works - sometimes it doesn't. This has been widely posted on this forum. I'm glad you've had all good experiences though.
Posted: Sun Jan 20, 2008 2:47 am
by Shooshie
Timeline wrote:Shooshie wrote:Timeline wrote:
Look closely at the transport control. I love the thin redesign but hate the controls being LEFT of center. They should be below the readouts always IMO if I had a choice.
This is pretty unacceptable to me unless you have a pref to reorder/swap machine controls as designed to the opposite side or even better, a transport breakaway.
Added: Where is the slider reposition bar? Did they take that away? If so that would be unfortunate as I have gotten used to using it. BTW I never use consolidated windows ever.
The thing about the controls and the transport is all wrong: look, if you put the controls below the readout (Counter), then one or the other, if not both, would have to shrink in size, or else you'd give up another half inch of screen. In fact, there is a Counter breakaway window, so you could always position them all such that you get what you want, but I rather like the way it's laid out. Anyway, how many people actually USE the transport buttons? The controls have never been under the counter. Ever.
That's right they haven't. I said for me because i keep the transport at the bottom of the screen always. My point is that everyone should not have to adhere to someone's version of how they work and Prefs are needed Shooshie. I would want to have it for my room bottom right. Somebody else may still use the controller at the top of the monitor
so I totally disagree that it's all wrong man.
Well, of course you're right that preferences and options are always good to have. I wasn't trying to deny you those options. But what I meant was that having the readout above the buttons like this:

___
Wasted Screen Area
Takes up a lot more vertical space, and leaves a larger "hole" of wasted space beside it (with Consolidated Windows), than doing it like this:
I've always wished that I could make the control panel go away instantly by touching a button, and bring it back just as easily. It's in the way, and I need that screen real estate. The less vertical height it occupies, the more screen I have for Tracks Overview or MIDI Edit windows. I could use a vertical monitor, and have even thought of mounting my monitor on a swivel so that I could do that. (the Monitors Preference Panel allows you to rotate the picture 90 degrees if you want, or 180 or 270 degrees)
So, I just want the control panel to be as flat as possible, without stacking things up. In general, I think that's the best approach for most people, which is why I said it was "all wrong." I should have chosen my words more carefully, though, since it's obvious that some people might want it to be different.
Shooshie
Posted: Sun Jan 20, 2008 4:18 am
by robcollins
Now that streamers are overlaid on a QT movie via a DV output , I'm wondering if counter information such as measures and frames can be too !
Posted: Sun Jan 20, 2008 4:26 am
by pietervd
i am really psyched about the new DP6 features. especially the 'bouncing VI's directly' is the best. this was number 1 on my wishlist.
another one on my wishlist is the right click functionality. is this in DP6?
Posted: Sun Jan 20, 2008 7:04 am
by Timeline
Shooshie wrote:
Well, of course you're right that preferences and options are always good to have. I wasn't trying to deny you those options. But what I meant was that having the readout above the buttons like this:

___
Wasted Screen Area
Takes up a lot more vertical space, and leaves a larger "hole" of wasted space beside it (with Consolidated Windows), than doing it like this:
I've always wished that I could make the control panel go away instantly by touching a button, and bring it back just as easily. It's in the way, and I need that screen real estate. The less vertical height it occupies, the more screen I have for Tracks Overview or MIDI Edit windows. I could use a vertical monitor, and have even thought of mounting my monitor on a swivel so that I could do that. (the Monitors Preference Panel allows you to rotate the picture 90 degrees if you want, or 180 or 270 degrees)
So, I just want the control panel to be as flat as possible, without stacking things up. In general, I think that's the best approach for most people, which is why I said it was "all wrong." I should have chosen my words more carefully, though, since it's obvious that some people might want it to be different.
Shooshie
Wasted space or not, for me having a concise rectangle of info that is totally communicative and working from the bottom of the monitor, regardless of space taken is best for my brain. I would love to be able to have enough breakaways of that panel to put stuff exactly where I want it just like you would have it disappear like the Apple Dock feature. I got used to ProTools first programs and loved those layouts. Actually had the just slimmed the DP5 transport I would have been fine with it all. In all the years I worked with 24 track remotes and such transport controls were always designed bottom right for functionality because we are mostly right handed.
I really don't like this arrangement at all currently. I suppose well see what happens on the final or beta release.
Cheers
G
Posted: Sun Jan 20, 2008 7:13 am
by Timeline
robcollins wrote:Now that streamers are overlaid on a QT movie via a DV output , I'm wondering if counter information such as measures and frames can be too !
Yes they should be. Good idea!
Posted: Sun Jan 20, 2008 7:43 am
by Dubnick
enigmatunes wrote:Dubnick wrote:... but I do wish there were more, like fixes for long standing stuff like notes disappearing in the drum editor and the ability have work with aspects of the Beat Detection process in the graphic editor (editing transient analysis for instance) like with BD and EA in PT....
How do we know there aren't "fixes"? It seems to me (and I'm slightly new to the game and usually a Unicornation "lurker", so feel free to take this with a grain of salt) that MOTU has
never touted bug fixes. It's more like *bam*, suddenly a new update is out and people slowly notice that certain things are working better than before. I'd wager that with a redesign of this magnitude there may be some "old issues" that have been completely fixed ... and probably some new ones to replace it (but hey, that's software for ya...)
There are no fixes for this as of yet and it's been around forever - search drum editor on here and you're bound to run into it multiple times, for example:
http://www.motunation.com/forum/viewtop ... highlight=
Not to mention on other sites:
http://www.bigbluelounge.com/forums/vie ... d98d7a0412
The thing that's even more frustrating is that, until confronted with a list of posts by customer's detailing the issue in ever version through 5.1x, tech support at MOTU attempts to dodge even admitting it's an issue. First it's "What issue?", then it's "Oh yeah, well we fixed that in version x.xx.", then, once you show them posts of people complaining about it in the most recent version, the answer becomes, "Well, we are working on the fix for the next version.". This is seriously the series of responses I got, all from the same tech support person. Apparently with MOTU, the policy on long standing bugs is: deny, deny, deny. I don't think even the most die-hard DP fans would argue that this is a long standing issue that has yet to be resolved. Thankfully this issue is only in the drum editor, and one always has the option of using the regular MIDI window, which does not share this issue. Anyhow, if you doubt the legitimacy of this complaint, do you're own search here, or better yet, use the drum editor for a while - just don't use it on anything crucial.
Posted: Sun Jan 20, 2008 7:58 am
by Tritonemusic
Timeline wrote:Added: Where is the slider reposition bar? Did they take that away? If so that would be unfortunate as I have gotten used to using it.
Hey Gary,
It's just a guess but I think this could be it:

Posted: Sun Jan 20, 2008 8:05 am
by Dave Bourke
Could also be the Tempo Slider?
Kind regards.
Posted: Sun Jan 20, 2008 8:06 am
by Tritonemusic
Dave Bourke wrote:Could also be the Tempo Slider?.
Doh!
Posted: Sun Jan 20, 2008 8:10 am
by Dave Bourke
Personally, I've never used that sequence slider ••“ I've always found it much quicker and more accurate to just click into the bars field and yank with the mouse. Natch, YMMV...
Kind regards.
Posted: Sun Jan 20, 2008 8:11 am
by Timeline

That's cool man you were thinkin!
Here's the letter I fired off to MOTU.:
Dear MOTU DP designers...
I recommend that you please add breakaway for the transport window as shown if indeed it's not in the works and keep the compartment sliding window on right.
Maybe this is something your planning, I don't know but we are mostly right handed out here and 37 years of pro audio, transport play controls have been designed bottom right looking back to multitrack remotes and even most DAW's today. The wide version of DP6 as shown at NAMM puts the controls too far left and I others I have spoken with would like to arrange this panel for their needs as well.
IMO you should at least add the breakaways on to insure users control over one of the most important part of the program. For many of us selecting tactile flexibility rather than this fixed inflexible virtual surface is needed.
Giving breakaways would let us for instance create a concise rectangle of info as this user would like to do. Even slimming the play-stop-rw-ff controls more is cool if movable as some have mentioned recently. If scalable even better. I would almost like to have the DP5 panel back and although the controls were on the left as is the new one, it's concise design and folding compactness drawer features was quite workable and should not be thrown out. If I could simply scale that down vertically it would be just fine as is for me with your new changes to functionality!
I work from the bottom right of the screen for instance. Some put this at the top. Everyone is different. Please consider this request seriously and thank you for what looks to be the best feature updates we have ever seen from you guys.
Pic of transport with crudely designed hand drawn arrows depicting breakaway of the position and bar display.
Hope you guys don't mind.[/img]
Posted: Sun Jan 20, 2008 8:19 am
by TheLab
What I noticed is that they have separate partition drives for OS 10.4 and 10.5, yet they are demoing DP6 in 10.4 (mayhaps it is still a little quirky in Leopard and they're still tinkering on that end of it?)
One of my favorite new features is the ability to create groups of enabled/disabled plug-ins at startup. If I'm tracking, I don't want any plug-ins loaded and it is certainly nice to just disable the ones I don't need when mixing.
Posted: Sun Jan 20, 2008 8:20 am
by fokof
I hope they included a kind of "OSX" right click on stuff.
Like a right click on the transport so we could setup/open/close whatever fonction we want , and place them where ever we want .
That would be cool!
PS ; I pray for a tap tempo from external MIDI controller

Posted: Sun Jan 20, 2008 8:47 am
by pcm
mrgkeys wrote:If you haven't yet.. you should watch all 4 videos that Soundsun has provided up on the 'tube..
http://www.youtube.com/profile?user=soundsun
I do like the new Leveler.. even if they've modeled what I don't like about my LA-2As..(waking the cell.. video 4) Also, I believe the track comping feature is even nicer than Logic's..
Can someone @ the show check and see if DP can burn ISRC codes in the bounce and burn to disc?
You would need a place to enter them, and I doubt that exists. Bouncing and burning is there for connivence, and is not going to replace a dedicated program if you have such needs.