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Re: Amplidood's GUI mod 2.6.2 (always updating first post)

Posted: Mon Oct 06, 2008 9:06 am
by Resonant Alien
Thanks.

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Mon Oct 06, 2008 3:23 pm
by amplidood
2.6.3 lighter posted...

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Mon Oct 06, 2008 4:53 pm
by jrech
I am really digging the words inside the buttons. Are you plan on doing that to the darker version as well?

I appreciate all you have done so far, and my eyes thank you as well :D

J-

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Mon Oct 06, 2008 9:19 pm
by bzfoto
2.6.3 is the best yet. Narrow view is workable now.

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Mon Oct 06, 2008 11:10 pm
by NashvilleJoe
ampli "Dude" u rock-

i was really nervous installing it- don't need any headaches- everything loaded in purr fect!!

love the new GUI thanks so much!!!

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Tue Oct 07, 2008 12:33 am
by amplidood
2.6.3 darker updated...all versions current now.

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Tue Oct 07, 2008 3:31 am
by tommymandel
jrech wrote:I am really digging the words inside the buttons.
+1

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Tue Oct 07, 2008 3:31 am
by bzfoto
by the way, do you know how to change the sub time format in control panel? Button was on control panel of older DP?

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Tue Oct 07, 2008 3:48 am
by tommymandel
The little arrow is still there, but invisible. Hunt around for it with your mouse in the space between the field itself and the right border of the Control Panel frame. Keep clicking till ya find it.

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Tue Oct 07, 2008 7:15 am
by amplidood
Like I talked about in the notes, in order to get rid of the arrows that appear when highlighting an inset, I had to lose those arrows too. Still trying to figure out my way around it.

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Tue Oct 07, 2008 12:44 pm
by tommymandel
A-dood, what about drawing little arrows over where they used to be, in the kControlPanelDisplayWell.png?

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Tue Oct 07, 2008 3:39 pm
by amplidood
tommymandel wrote:A-dood, what about drawing little arrows over where they used to be, in the kControlPanelDisplayWell.png?
That would work wtih a couple of them, but don't a couple of them change position depending on what's going on?

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Tue Oct 07, 2008 5:11 pm
by bzfoto
OMG, it is there. I thought I was loosing my mind. All I needed was some reinsurances to keep hunting.
Wow.

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Wed Oct 08, 2008 12:06 am
by amplidood
I think I've found a happy medium for the pop-menu problem. Just made the arrows translucent. Now they aren't as upsetting when you highlight an insert.

http://idisk.mac.com/doctorvague/Public ... arrows.zip

Re: Amplidood's GUI mod 2.6.3 (always updating first post)

Posted: Wed Oct 08, 2008 6:29 am
by Dwetmaster
EDIT:
Nevermind...