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Re: Metal style drum sample replacement in DP 10

Posted: Thu Mar 05, 2020 1:03 pm
by SMS
SLATE. TRIGGER. IT WORKS. TRY IT AND REPORT BACK.

Re: Metal style drum sample replacement in DP 10

Posted: Wed Mar 11, 2020 8:06 am
by dwilliams
rawrooo wrote:
dwilliams wrote:I don't bother exporting the MIDI. I just bounce it out. I haven't found that it needs time alignment. If you need to tweak the levels of the hits or move things around I guess I might try that. Probably, I would just adjust the egregious hits in the audio track and let Trigger run in real time and do it's thing. If you want, you can bounce the trigger performance as a new audio track and remove the plug-in. That might need some very slight time alignment. I don't know. Too many steps...
I hear that yeah. It seems like these kind of plugins work best in real time (as opposed to being bounced or exported as MIDI). Do you usually use the Slate samples or a capture from the session you’re mixing?

Really I’m just looking for a way to use my Toontrack libraries when doing sample replacement (to explain why I’m looking for that so adamantly). To do that I’m gona need MIDI notes.

Also this is kind of off topic but I’m often hearing new stuff thinking oh yeah there’s that obvious Slate snare I’m always hearing in videos about mixing on YouTube haha. Ofc who knows what was used. To be fair there’s a few Toontrack samples like are recognizable like that too.
I've not used custom samples but you can do. Supposedly, Trigger can handle 127 velocity layers (though their samples are like four or eight layers), each with up to 12 alternate hits. That's a lot of configuration but I might do it if I was working on an album. I almost never fully replace the real drum sound. I usually blend in the sample(s) which is easily accomplished in Trigger. Sometimes I will exaggerate what is good in the real drum sound, cut what I don't like and fill in the sound with sample(s). This can still yield a distinctive sound.