The region is no longer highlighted, but it still is there, and the color is used to mark its existence. The area between regions has no color. The difference between DP's "regions" and other DAWs regions is that in DP they are only parsed by empty space (time, actually) between them. We don't get to modify their length, only the gaps between them. But the up-side is that we can freely modify their content without having to dodge the region itself. In other words, we transpose the first six notes up a fifth without the entire region going up a fifth, and so forth.MIDI Life Crisis wrote:When you deselect the region is is no longer highlighted. The only color I see is the track color, so I assume that is what you mean?Shooshie wrote:When you deselect them, they do not go away. The "region" is still there, in color in the Tracks Overview Window.Shoosh
Then there's the Region Menu. That's where we look at the REAL definition of a region: a range selection of MIDI events that we may edit. When you edit MIDI, strictly speaking you're editing a MIDI region, though in reality it is not all inclusive of the objects within that range. Logic carried it a step further and said that a region is a time range that consists of ALL MIDI objects within that range. This is why I like DP and not Logic.
I acknowledge the utility in being able to select a MIDI region with one click and then to cause the entire region to shift so that the first note is quantized, and the rest of it follows with the exact same time shift. That's possible in Logic, but in DP you'll have to Shift the region by the amount necessary to put that first note on the beat. That means you have to know the numerical value for that distance and type it in, or some other means of calculating that shift. This never bothered me. For those who cannot abide with DP's version of regions, and who want it to behave like Logic, their primary purpose is not to have to know those numbers, and not to have to calculate them in order to get their whole region to shift to where the want it to go. That's the basic need. They want to click the region, snap the whole thing to the first beat, and they're done.
In DP we need to know that number. There are ways of finding or calculating it. Thus, all our work in MIDI in DP requires that we keep track of our numbers, and that we select what we want to edit. No clicking a region and expecting it to select exactly what you want. You select what you want; you tell DP where to put it. To me, anyone who is worth their golden MIDI Guy badge will find this a reasonable set of responsibilities, and will be able to do it with great speed, always thinking a little ahead of the game so as to be prepared when the need for that number comes up. Also, one must keep track of one's selection, though DP will remember precisely one time range for you in its memory, which is very poorly documented in the manual, but that time range can be recalled until it is replaced with another.
I guess that's a long way of saying that DP requires us to enhance our ability to make and retain selections, and to find quicker ways of doing that. That one quest has led me to come up with many tricks that help with speed. Then we have to know what we want to do with those selections and make it happen whether or not the precise tool is available for what we want. In my experience "Regions" (a la Logic) have played almost zero role in that… almost.
Shooshie