I've seen this before. It turned out to be heavy fragmentation of my audio HD. There was more than enough free space for the project, but it was so fragmented that it was causing dropouts and the slowly rising playback bar that you describe. Defragging the HD solved the problem.wylie1 wrote:So now I'm looking at the Audio Performance window and when I hit play the playback bar starts at nil then slowly climbs to peak and then thats when the audio cuts out,then drops to nil and starts over again.
Your symptoms sound identical. Have you tried this project on another HD?
Phil