Crash on Stem Bounce version 10.1 and 10.11

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Maxxy
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Re: Crash on Stem Bounce version 10.1 and 10.11

Post by Maxxy »

Wow! Thanks for chasing this down with me … ( :

Great work you have done… helps greatly

When DP crashes on the bounce have you checked your Project Bounce folder?…. totally random file sizes here…. some less than a KB and, usually, one some many GB…. Do trash and empty bin … yes ….that 60 GB file was, in fact, taking up 60 GB of drive space!! Purge the crashed bounce files ! ( :

Also notice that when DP crashes it usually needs to be then also Force Quit? If too many crashes in a row it will take my computer down … requiring Force Restart


2) with outputs assigned to busses, bounces consistently crashed if more than one track AND more than one output bus was selected in the bounce dialog.

I am not selecting any Output Busses as such…. so, in my case, “ will crash if bouncing more than one Track to the same bus… regardless of any Outputs” BUT ….

Perplexingly, some similarly bussed tracks *can* be bounced simultaneously!! …I think I have a headache

I am able to bounce any number of bussed tracks … but only one track per bus at any one time… As I noted before, I can bounce Snr Top, Kik In, Tom 1 etc … all output to their respective Auxes… successfully in one bounce. Then do the other similarly routed bussed tracks on another bounce pass eg Snr Btm, Kik Out, Tom 3 … works like this for me …

As you say bayswater, just use normal freeze for now if that’s what you want…

Re: your most recent post... I did find, sometime earlier, that shorter files of the problematic bussed Tracks could sometimes bounce without crashing... Somehow the full-length problem tracks crash consistently... Mama Mia

Thanks for the teamwork…. much appreciated
Mac mini 2023 M2 Pro, 32g RAM, LG 32UD99 4k monitor on HDMI, OSX 13.6.1, DP 11.31, MOTU TB AVB 16A w/AVB Monitor 8 on ethernet cable, UAD Apollo x8, Netstor TB3 PCIe card expansion w/ UAD-2... 1 x Octo and 2 x Quad cards (not using much because I looove >), Softube Console 1 MkIII & Fader Control
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Maxxy
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Re: Crash on Stem Bounce version 10.1 and 10.11

Post by Maxxy »

Postby sdfalk » Mon Jan 27, 2020 7:06 am

You guys ok with me linking this to the support
Person I’m dealing with ?


Yes of course fine for me sdfalk... thanks... I have a support link in process also... will report anything of interest of course
Mac mini 2023 M2 Pro, 32g RAM, LG 32UD99 4k monitor on HDMI, OSX 13.6.1, DP 11.31, MOTU TB AVB 16A w/AVB Monitor 8 on ethernet cable, UAD Apollo x8, Netstor TB3 PCIe card expansion w/ UAD-2... 1 x Octo and 2 x Quad cards (not using much because I looove >), Softube Console 1 MkIII & Fader Control
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bayswater
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Re: Crash on Stem Bounce version 10.1 and 10.11

Post by bayswater »

Maxxy wrote:Postby sdfalk » Mon Jan 27, 2020 7:06 am

You guys ok with me linking this to the support
Person I’m dealing with ?


Yes of course fine for me sdfalk... thanks... I have a support link in process also... will report anything of interest of course
I'm OK with that too.

I've just done a load more bounces with all sorts of combinations, and they all worked. The critical difference between my mini project and your larger project is that I reset the audio files themselves. I first trimmed the soundbites you had to get a simpler faster project, and that didn't fix the errors, but then I applied the Merge Soundbite command and since then everything has worked.

So it looks like DP 10.11 doesn't play well with audio files that were created in previous DP versions, or were saved in previous version DP projects. I think Mr Falk reset his audio files and that worked for him too, or did we speak too soon?
2018 Mini i7 32G macOS 12.7.6, DP 11.33, Mixbus 10, Logic 10.7.9, Scarlett 18i8, MB Air M2, macOS 14.7.6, DP 11.33, Logic 11
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Maxxy
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Re: Crash on Stem Bounce version 10.1 and 10.11

Post by Maxxy »

Unfortunately spoke too soon ( :

This test project was Loaded into a new DP10.11 project from a Project sequence that had been recorded in an earlier version of DP 10…. All the audio files had been merged pre-Load…

However, to be sure, I merged the OH and HH tracks … bounce crashed again! ) :

Re-merged all files… no go… tried various selections (ie. Region All, Region OH and HH only, and OH and HH directly….no go!

sdfalk dragged all the files into his new project… didn’t Load as I did, I believe… not sure if this would make any difference in my case here…but as he says that’s an enormous hassle…

I think I’m just going to put it away for now… hopefully either tech support will make some headway with this same project that I sent them, or they’ll post a fix….

I imagine Multi-Bounce is a very difficult thing to implement perfectly… I’ll work with it as is for now.....but of course look forward to it working seamlessly…

Cheers and best
Mac mini 2023 M2 Pro, 32g RAM, LG 32UD99 4k monitor on HDMI, OSX 13.6.1, DP 11.31, MOTU TB AVB 16A w/AVB Monitor 8 on ethernet cable, UAD Apollo x8, Netstor TB3 PCIe card expansion w/ UAD-2... 1 x Octo and 2 x Quad cards (not using much because I looove >), Softube Console 1 MkIII & Fader Control
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bayswater
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Re: Crash on Stem Bounce version 10.1 and 10.11

Post by bayswater »

Maxxy wrote:Unfortunately spoke too soon ( :

This test project was Loaded into a new DP10.11 project from a Project sequence that had been recorded in an earlier version of DP 10…. All the audio files had been merged pre-Load…

However, to be sure, I merged the OH and HH tracks … bounce crashed again! ) :
I suppose resetting the audio is at best an unreliable solution. If I have a moment later today, I'll go back to the original project and see if I can get it to work again. Meanwhile, I guess MOTU has all our notes on this.
2018 Mini i7 32G macOS 12.7.6, DP 11.33, Mixbus 10, Logic 10.7.9, Scarlett 18i8, MB Air M2, macOS 14.7.6, DP 11.33, Logic 11
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Maxxy
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Re: Crash on Stem Bounce version 10.1 and 10.11

Post by Maxxy »

Yes they have out notes here and mountains of crash reports.... I think I sent every one!! ( :

Good luck and thanks to them
Mac mini 2023 M2 Pro, 32g RAM, LG 32UD99 4k monitor on HDMI, OSX 13.6.1, DP 11.31, MOTU TB AVB 16A w/AVB Monitor 8 on ethernet cable, UAD Apollo x8, Netstor TB3 PCIe card expansion w/ UAD-2... 1 x Octo and 2 x Quad cards (not using much because I looove >), Softube Console 1 MkIII & Fader Control
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dinobass
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Re: Crash on Stem Bounce version 10.1 and 10.11

Post by dinobass »

I tried offline bouncing today for the first time in about a month and it was working again, at least when the output was set to just the main outs. I tried projects created on this computer, projects created on my last computer, and projects from decades ago. I have no idea what could have changed: I've only ADDED plug-ins since the bouncing issue.

However, when I set the bounce to include Tracks, DP crashed. I highlighted all the tracks, and I didn't add any other outputs to the main outs (like busses). I looked in the bounce folder and a single guitar track was enormous: 26G.

So it looks like offline bouncing works for me now, as long as I stick with the old way of doing things (not using Tracks).
Mac Studio M2 Ultra 128G RAM OSX 14.3, 16" MacBook Pro M1 Max, UA Apollo x6, UA Apollo Twin, UAD-2 Satellite (x2)
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bjmorgan
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Re: Crash on Stem Bounce version 10.1 and 10.11

Post by bjmorgan »

Was having problems with this as well. Simple set up. Always crashing upon bounce.

5 mono tracks
3 auxes (two submixes and an effect aux)
1 master

The tracks were routed to one of the two aux submixes, the track send was going to the fx aux, and the submix auxes were going to the master.

Crashed every time.

Updated to 10.11, and rerouted all tracks to the master instead of submixes. No issues. Bounced the stems AND the master output both on and offline.
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