Dan Worley wrote:Shooshie wrote:
2damhemp
I can't say I like the squeeze above unity. It brings back the same problem. My magic zone for
faders is -4 to +2. So if I have to adjust a
group that has that spread it's not going to be correct. Once I get up past +2, I will raise the trim and lower the fader, but I want to be able to push past there when moving a
group without having to worry about things getting off.
I'm just stating my preference.
Understood.
A workaround would be to put Trim on every track with a +2 gain. Option-dragging the Trim plugin across all tracks would do it. Then the grouped
faders would work in your preferred sync to Unity, but Trim would boost it the rest of the way.
But I'm not sure it's necessary. This is where we need Magic Dave to fill in some blanks. For example: the entire fader scale from 0 to -Infinity is logarithmic. A spread of 2 or 3 dB at its mid range is going to become an inaudible difference at -70 dB. Likewise, a spread of 30 dB at -70 dB will become intolerable back at Unity Gain.
So, continuing north of unity, what kind of scale is being used? If it's continuing in a logarithmic fashion, the compression is entirely justified, not merely so we can use the whole fader throw, but because it's attempting to maintain *sonically* the same relationship between the tracks.
But the loudness of the transients in the soundbite may negate that whole issue. If the soundbite is very quiet, is it still getting any justification from the compression of the logarithmic scale extending above unity? This is where it gets beyond my ability to think it through without extensive testing. Dave might already know the answers.
But I think I'm about done with worrying about it. I only wanted to show that it is working, and I think we all now understand that in Mavericks OS, DP 8.05 has fader groups that actually maintain their moving relationship up and down throughout the unity-infinity range.
People's preferences are another thing entirely, and not my department!
Shooshie