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Is now offline Bounce the same as real time?

Posted: Fri Dec 08, 2017 10:54 pm
by rockman413
Hi ,
I know this is an old topic...But with the latest Version of DP9.5, with the latest tech, is now Off line bounce the exactly the same as real time playback recording?

Share your thoughts!
I can't understand why all the DAW software developers can never really declare absolutely no difference for this offline bounce V.S. real time thing ... Maybe there's a reason?

Re: Is now offline Bounce the same as real time?

Posted: Fri Dec 08, 2017 11:30 pm
by James Steele
Can of worms... officially opened... again...

I'll give you a summary of the debate to perhaps save time. Some users will say it works just fine... others will say that sometimes VI parts drop out and they must do a realtime bounce. There is no right answer for everyone.

Re: Is now offline Bounce the same as real time?

Posted: Fri Dec 08, 2017 11:33 pm
by rockman413
James Steele wrote:Can of worms... officially opened... again...

I'll give you a summary of the debate to perhaps save time. Some users will say it works just fine... others will say that sometimes VI parts drop out and they must do a realtime bounce. There is no right answer for everyone.
If there's a voice about realtime is better than offline , then I do believe the condition exists.

What I could not understand is, why this has been talking for so many years, and yet daw software makers can not declare they get this done? what's behind this?

Re: Is now offline Bounce the same as real time?

Posted: Sat Dec 09, 2017 12:57 am
by Klaus
James Steele wrote:Can of worms... officially opened... again...

I'll give you a summary of the debate to perhaps save time. Some users will say it works just fine... others will say that sometimes VI parts drop out and they must do a realtime bounce. There is no right answer for everyone.
But offline bounce with 'only' audio is no problem, really ?
Thanks
Klaus