Best Practices Wrok Flow for Music Creation in DP
Posted: Tue Oct 28, 2014 3:59 pm
DP is obviously a great tool for music creation. With virtual instruments one can create practically anything. But the more one experiments with a variety of sounds and patches, one begins to max out their machine and that can lead to crashes. Freezing tracks can help with this but soon one is filled with a slew of freeze tracks and this brings up the question how to proceed with a number of freeze tracks to complete a song. This interfaces with the issue of mixing, working with EQ, and adding effects such as reverb, etc.
My question is if there is an established best practice work flow that people have found to be effective to maximize flexibility, creativity, and computer resources in DP? It would be helpful to know if others have found certain work flow tips and tricks they would be willing to share.
Please let me know what people think and if this has been covered in other areas I can search.
Thank you.
My question is if there is an established best practice work flow that people have found to be effective to maximize flexibility, creativity, and computer resources in DP? It would be helpful to know if others have found certain work flow tips and tricks they would be willing to share.
Please let me know what people think and if this has been covered in other areas I can search.
Thank you.