Oh, sorry, I wasn't careful enough with the settings before I took that screenshot. Turn the Depth down to zero, that's where the modulation is coming from. Having said that, Pattern Gate has a mind of its own sometimes, especially when set to quarter notes. It will do things that it's not set to do.FMiguelez wrote:But I'm not sure about something... I set the speed to quarter notes or half notes, and the rest of the parameters exactly like your picture. I'm using Waves' IR-1 convolution reverb, BTW.
The thing is that each steps sounds modulated. Like it goes from high to low to high, and I'm not sure why that happens. Almost like footsteps from someone walking towards and away from me. It sounds like that with every IR I've tried. Is this normal? (I'm using the full bandwidth pink noise from your link).
Not sure how Waves defines or uses Density and Diffusion, but to me, Density is how thick or tightly packed the echos are, and Diffusion is at what rate that happens over time (to make it simple, I think of it as how quickly the echos become thick. The higher the number the faster it happens.) Many reverb units and plug-ins now allow for multiple diffusion stages, i.e., early reflection diffusion and decay diffusion, just as in real halls.FMiguelez wrote:Also, I'm not sure what the "Density" and "Diffusion"parameters are supposed to do (Waves' manual is quite poorly written). I mean, I obviously hear the changes as I tweak them, but in reality, what are they supposed to emulate (in real life)?
I understand Diffusion kind of "spreads" the frequencies all over the place, is this correct? Don't people spend big bucks diffusing their rooms? Or am I not getting this right?
Generally, on percussive instruments, you want to use more of both density and diffusion, and on vocals or melodic instruments, you want to use less of both.