MachFive3… Why?
Moderator: James Steele
MachFive3… Why?
A lot more taxing on DP than MachFive2 (in plug-in mode).
Limit - 16 channels (in plug-in mode).
V-racks - only 16 channels.
Unless MOTU comes up w/64bit DP its useless.
Going back to MachFive2.
Waste of time and $$.
Regards
Limit - 16 channels (in plug-in mode).
V-racks - only 16 channels.
Unless MOTU comes up w/64bit DP its useless.
Going back to MachFive2.
Waste of time and $$.
Regards
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Re: MachFive3… Why?
64 bit DP is only a matter of time.
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Re: MachFive3… Why?
Midney, you were saying it's a lot more taxing on the CPU. Can you be more specific regarding how much more? Mach 2 was not that great on CPU as it was. I was hoping version 3 would be better on the CPU.
Are you sure that you can only have 16 channels? Usually Motu has many more than 16 on all their over virtual keys.
Are you sure that you can only have 16 channels? Usually Motu has many more than 16 on all their over virtual keys.
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MachFive3… Why?
What he means in that fairly useless post, is that MachFive 3 limits you to 16 instruments per instance, just like an Audio Unit plug. In fact it may be AU and not MAS. MAS was the reason you could have 64 different instruments on one instance. So MachFive 3 is no different than any other AU now. So just create another instance of you need more than 16 instruments on their own channel.
I fail to see the big deal. :shakehead:
I fail to see the big deal. :shakehead:
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Re: MachFive3… Why?
The CPU strain is only evident if you load the new large patches - telematic, bass, etc. The regular patches are quick.
The major improvement is the mixer and effects section. Much better. You really can treat sounds and mix them with much better results. I'm really liking M-III over M-II.
The major improvement is the mixer and effects section. Much better. You really can treat sounds and mix them with much better results. I'm really liking M-III over M-II.
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Re: MachFive3… Why?
I would disagree that the 16 instrument limit is not a problem or that this is a useless post. Every time you add a new instrument, the additional instrument adds a bunch of unnecessary load to the CPU. Even though it may have better effects which is good for some, that is not a benefit for me as I send instruments out to busses and use much better plugs I have purchased for the effects. The additional sound library is interesting but getting mixed reviews. I have already invested in sounds that fill most my needs anyway. At this time I cannot see any reason to upgrade going backwards with the instrument limitation and extra CPU use. I would like someone if they have the time to verify that if Machfive 3 is not in DP it can use more than 16 instruments. If that's the case maybe Motu can fix the limitation under DP.
Re: MachFive3… Why?
It could be a big deal if you are one of the few (relative to Kontakt) who really rely on M5 in your workflow and have a bunch of legacy stuff that you'd like to maintain some compatibility with. It's not a useless post because I don't think most would have caught the implication of the VST/AU format only policy and this change is not highlighted in the advertising. You cam perhaps argue with the style, but the info (if true) is not useless.James Steele wrote:What he means in that fairly useless post, is that MachFive 3 limits you to 16 instruments per instance, just like an Audio Unit plug. In fact it may be AU and not MAS. MAS was the reason you could have 64 different instruments on one instance. So MachFive 3 is no different than any other AU now. So just create another instance of you need more than 16 instruments on their own channel.
I fail to see the big deal. :shakehead:
Your response was rather rude James.
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Re: MachFive3… Why?
Well, the tone of the OP's post is quite enfuriating.
I felt like posting the exact kind of response, to be honest.
That is how AU works. He can use as many new instances as he needs. If he has legacy stuff, then he could spend one evening making them current, yes? But that does not make DP or MachFive "useles" or a "waste of money" !
I felt like posting the exact kind of response, to be honest.
That is how AU works. He can use as many new instances as he needs. If he has legacy stuff, then he could spend one evening making them current, yes? But that does not make DP or MachFive "useles" or a "waste of money" !
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Re: MachFive3… Why?
Well, I really like MachFive 3, it opens all kinds of new opportunities for original fresh sound design.
I like the new library, the new layout, and all the new effects and features.
And I still have MachFive 2 there if I need it (which I most likely won't). It's not like the new version removes the old one.
So I say 'Why not?'
Stephen
I like the new library, the new layout, and all the new effects and features.
And I still have MachFive 2 there if I need it (which I most likely won't). It's not like the new version removes the old one.
So I say 'Why not?'
Stephen
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Re: MachFive3… Why?
Does the limit apply in stand alone mode?
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Re: MachFive3… Why?
Nope. Appears to be limited to 64 parts in standalone.bayswater wrote:Does the limit apply in stand alone mode?
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Re: MachFive3… Why?
Perfect. Thanks. So a little MIDI routing and Soundflower will get around the 16 output limit.
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Re: MachFive3… Why?
For some. For others the world will end.
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Re: MachFive3… Why?
Just got markfive3 and having a lot of system crashes. I only open 3 instances of markfive3 in DP. Any one having the same issue?
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Re: MachFive3… Why?
And in case you missed it earlier:
It's MachFive, not MarkFive. Um...
If that fails:
BTW, you are not fooling anyone. Well, maybe no one but yourself.
It's MachFive, not MarkFive. Um...

If that fails:

BTW, you are not fooling anyone. Well, maybe no one but yourself.
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