DP 9.13 available

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bayswater
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Re: DP 9.13 available

Post by bayswater »

toodamnhip wrote:WoW!!! Did you all see this incredibly CLEAR communication from Andrew Bregman from MOTU...on Facebook?

BRAVO!!!!
Thanks for posting that. Very useful. A lot of it, the tips in particular, should be in the "Getting Started" manual.
2018 Mini i7 32G 10.14.6, DP 11.3, Mixbus 9, Logic 10.5, Scarlett 18i8
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mikehalloran
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Re: DP 9.13 available

Post by mikehalloran »

bayswater wrote:
toodamnhip wrote:WoW!!! Did you all see this incredibly CLEAR communication from Andrew Bregman from MOTU...on Facebook?

BRAVO!!!!
Thanks for posting that. Very useful. A lot of it, the tips in particular, should be in the "Getting Started" manual.
That was great. Yes, absolutely should be in Getting Started or a Read Me First — We Really, Really Mean It!
It also confirmed what I suspected about Sierra vs Yosemite and earlier. I didn't know which way El Cap fell.
DP 11.31; 828mkII FW, micro lite, M4, MTP/AV USB Firmware 2.0.1
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amplidood
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Re: DP 9.13 available

Post by amplidood »

All I know is I tried a complete clean re-install of DP 9.12 to see if the audio dropouts while making edits was a problem with old system files. The issue still happened, even with newly created projects. This is a complete deal breaker for me, and I wish I could understand why it's happening. I can't have a tracks audio dropping out every time I make any kind of edit, whether it be basic edits or pitch editing.

I can't be the only one that's experienced this issue and will stay with 9.02 until it is resolved.
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James Steele
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Re: DP 9.13 available

Post by James Steele »

Have you tried 9.13 yet? I guess I'm weird. I've never expected any DAW to just play along happily without any dropouts while I'm editing audio in the currently playing sequence.
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amplidood
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Re: DP 9.13 available

Post by amplidood »

James Steele wrote:Have you tried 9.13 yet? I guess I'm weird. I've never expected any DAW to just play along happily without any dropouts while I'm editing audio in the currently playing sequence.
Pro Tools does and DP did before 9.1.
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Phil O
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Re: DP 9.13 available

Post by Phil O »

Something to try if you run into crashes:

I had a horrible time today with some projects created in 9.02. Version 9.13 was crashing left and right on several projects. I tried loading one into a blank new project in 9.13 and all was good! :D I loaded the other problematic projects and they are working fine now too. Just a heads up. The Load command is your friend.

Phil
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James Steele
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Re: DP 9.13 available

Post by James Steele »

amplidood wrote:
James Steele wrote:Have you tried 9.13 yet? I guess I'm weird. I've never expected any DAW to just play along happily without any dropouts while I'm editing audio in the currently playing sequence.
Pro Tools does and DP did before 9.1.
Interesting. We all rely on certain things. Never really been a big thing to me personally, but I can understand why it might be to some.
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Michael Canavan
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Re: DP 9.13 available

Post by Michael Canavan »

amplidood wrote:
James Steele wrote:Have you tried 9.13 yet? I guess I'm weird. I've never expected any DAW to just play along happily without any dropouts while I'm editing audio in the currently playing sequence.
Pro Tools does and DP did before 9.1.
Hmm, I've always gotten some dropouts from DP while editing audio, loading a plug in, arming a track etc. DP does this (I think) primarily because it does not have all tracks polled for possible use while running, on the other hand Ableton Live does, but this comes at a price, Live experiences no drop outs even when doing crazy things while the sequencer is running, but it eats CPU, it runs about 60% of the plug ins DP can run. That's been consistent from the beginning. Ableton developers mentioned this once in response to complaint about Live VS DP and Logic etc.
I'll take a drop out here and there for 40% more CPU! :)
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Martini Hill
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Re: DP 9.13 available

Post by Martini Hill »

Yes...."Load" is your friend! I can finally get back to work with my template. Thrilled to say the least. Jeff

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JSmith1234567
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Re: DP 9.13 available

Post by JSmith1234567 »

I can't get attach-MIDI-controller to work in the mixing board in 9.13.

It doesn't do anything.

Is anyone else seeing this?

Thanks!
OSX Big Sur (latest). Mac Pro Late 2013 ("trash-can"), 3.5 Ghz 6-Core Intel XeonE5, 64GB RAM. Motu DP 11.03, Vienna Pro Server, Presonus Notion, Osculator, Keyboard Maestro
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amplidood
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Re: DP 9.13 available

Post by amplidood »

Well whaddya know. I did the complete reinstall again for 9.13 (got rid of all MOTU system files) and all the issues I was having from 9.1-9.12 are gone. No more audio dropouts when editing audio, and the pitch editor responds normally to mouse clicks again.

I am happy.

And WHOOOOOOA there's no dropout when opening plugins with Pre-Gen on. Way to go MOTU, you got some things figured out over there!!
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corbo-billy
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Re: DP 9.13 available

Post by corbo-billy »

JSmith1234567 wrote:I can't get attach-MIDI-controller to work in the mixing board in 9.13.
It's work fine at home, under SIERRA 12.12.4. _
Imac M1 24" under Monterey 12.7 & Kontakt 7.6. _ Fireface800 X 2 _ FilterBank2 Sherman & Gibson Explorer Pro _ MIDI Express XT _ Virus C Desktop _ Adrenalinn III & Voyager Moog _ SpeakerPhone 2 _ PolyEvolver Keyboard _ Tempest _ D.P. 11.22 _
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cuttime
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Re: DP 9.13 available

Post by cuttime »

JSmith1234567 wrote:I can't get attach-MIDI-controller to work in the mixing board in 9.13.

It doesn't do anything.

Is anyone else seeing this?

Thanks!
Can't duplicate this, either. Could it be that the controller is filtered?
828x MacOS 13.6.6 M1 Studio Max 1TB 64G DP11.31
JSmith1234567
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Re: DP 9.13 available

Post by JSmith1234567 »

cuttime wrote:
JSmith1234567 wrote:I can't get attach-MIDI-controller to work in the mixing board in 9.13.

It doesn't do anything.

Is anyone else seeing this?

Thanks!
Can't duplicate this, either. Could it be that the controller is filtered?
No, it's not filtered.

That feature has always been a little flakey for me, so it could be it doesn't like my template.

I've tried clearing and then reattaching MIDI controllers, but that doesn't work.
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dix
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Re: DP 9.13 available

Post by dix »

WoW!!! Did you all see this incredibly CLEAR communication from Andrew Bregman from MOTU...on Facebook?

BRAVO!!!!
Thanks for digging this up and posting toodamnhip! Weird. Why Facebook? I can't even find it. Here'e a dyslectic-friendly formatted version.

-------

"As most of you know, the 9.13 update is now live at motu.com. This update mostly resolved bugs which included issues with the Hardware Insert plug-in, Melodyne, Softube Console 1, RME drivers and VEP MAS to name a few. 9.13 is also the first version of DP available with a German translation (tell your friends in Europe!). We are working on new features and the next update will include a completely new and improved pitch and time stretching engine.

If you've been experiencing problems since updating to 9.1, please read the following. It’s likely that this information will help you.

With the DP 9.1 update MOTU introduced two new major updates to the audio engine. Pre-gen is a function that renders audio tracks and virtual instruments ahead of time. Testing has shown this provides up to a tenfold increase in how many virtual instruments and effects can be run within DP.

The second major change was how DP handles buffers and latency with audio patch through and live VI triggering. At the same buffer size DP9.1x will now have half the latency as with previous versions.

For the majority of DP users these changes have provided dramatic increases in efficiency in their work flow. For a small group of DP users there have been problems with these updates.

The first thing to understand is that the pre-gen feature is completely separate from the latency updates. If you are experiencing a problem with one of these features you may not be having a problem with the other. Because MOTU promoted the new pre-gen efficiency, this feature generally gets the blame, even if that is not the actual cause.

The latency update cuts latency in half but that is still at the expense of CPU. A lower buffer setting means lower latency, but also at the expense of higher CPU hit. When upgrading to DP9.1x the DP user may notice no other difference besides faster patch through and triggering. However if the computer was working at close to maximum capacity under a previous version of DP (9.02 or below), upgrading to DP 9.1x will keep the same buffer setting but double the load on the CPU. This can cause performance problems. The solution here is raise the Buffer Size. For example a Buffer Size of 128 in DP8 is a real world latency of 256. In DP9.1 a Buffer Size of 128 is a real world latency of 128. DP9.1 is now as fast as Logic.

Pre-gen works with recorded audio tracks and recorded MIDI parts triggering virtual instruments. Pre-gen can not work on a real time audio signal or record-enabled virtual instrument. Essentially pre-gen is “recording ahead” into RAM to lower CPU load. Some plug-ins work outside DP and therefore can not have the benefit of pre-gen. Examples of this include VEP and UAD plug-ins. Also, because the plug-in is rendering ahead, the graphic response (aka level meters) of a pre-gen plug-in will not match what is happening at the time in the track. For these reasons we have included the ability to disable pre rendering when a plug-in window is open. Choose "Run Open Instances in Real-time" in any plug-in's mini menu to force into real-time. For plug-ins that run outside DP, pre-gen is always disabled.

Suggestions for users having issues with 9.1.

1.) Experiment with various Buffer Size settings. Remember that a higher Buffer Size in 9.1 doesn't necessarily mean slower performance when compared with an earlier version of DP. The newer 9.1 audio engine is faster and therefore can be more taxing on certain computers.

2.) Make sure that Virtual Instruments are not record enabled when they don't need to be. Record enabled MIDI tracks are always patched in real time. It's not possible for pre-gen to work on any record enabled track (there's no audio information for DP to process pre real time). If you've got a heavy plug-in (Omnisphere for example) and it's record enabled during playback, you're not going to get the processing benefits of pre-gen. Also make sure that any plug-in windows set to run in real time are closed when not needed.

3.) Keep open plug-in windows running in pre-gen. If there is no visual meter, there is no reason to run the plug-in in real-time.

4.) Consider loading your template into a new project created in 9.1x. Use the File menu, Load, select the DP project file and then choose the Chunk to load. Doing this has resolved issues for several users.

5.) Several third party plug-ins did not play nice with 9.1 upon initial release. We have resolved issues with the third party developers for all problems that we know of. Make sure you are on the latest updates for your OS version. Also, consider updating to OSX 10.11 or 10.12. DP9.13 is supported from 10.6.8 to the latest update of 10.12. Certain users have reported improved performance when updating to 10.11 or 10.12.

If the 9.1 update has given you problems, give 9.13 a try and let us know how it goes.

Thanks to you all!

Andrew and the DP team"
14-inch MBP M1 Max (2021), 13.6.x, 64GB RAM, UAD Quad Tb Satellite, 4 displays ::: 2009 4,1 > 5,1 MacPro 12-core 3.33 ghz , 10.14.x, 96GB RAM, GeForce GTX 770 , NewerTech eSATA/USB3 PCIe Host Adapter, UAD-2 Quad, ::: 15-inch MBP (2015) 10.14.x, 16GB RAM ::: Lynx Aurora (n) USB ::: DP (latest version), Vienna Ensemble Pro danwool.com
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